high res is cool and all, it's really killing perf
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@ -22,9 +22,9 @@ import (
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)
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)
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const (
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const (
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Size = 512
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Size = 128
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//Iterations = (1<<16 - 1) / 256
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//Iterations = (1<<16 - 1) / 256
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Iterations = (1<<16 - 1) / 128
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Iterations = (1<<16 - 1) / 64
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)
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)
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var (
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var (
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@ -71,7 +71,7 @@ func computeThread() {
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}
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}
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}
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}
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//interpolateColors accepts a color palette and number of desired colors and builds a slice of colors by interpolating the gaps
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// interpolateColors accepts a color palette and number of desired colors and builds a slice of colors by interpolating the gaps
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func interpolateColors(paletteCode string, numberOfColors float64) []color.RGBA {
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func interpolateColors(paletteCode string, numberOfColors float64) []color.RGBA {
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var factor float64
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var factor float64
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steps := []float64{}
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steps := []float64{}
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