Experimenting with adding colors
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a9b8108924
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81765e2a16
@ -19,13 +19,13 @@ const (
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Brighten = 1024
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)
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func mandelbrot(c complex128) uint16 {
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func mandelbrot(c complex128) uint8 {
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var z complex128
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for i := 0; i < Iterations; i++ {
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z = z*z + c
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if cmplx.IsNaN(z) {
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return uint16(i)
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return uint8(i)
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}
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}
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@ -33,7 +33,7 @@ func mandelbrot(c complex128) uint16 {
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}
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type pixel struct {
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out *image.Gray16
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out *image.RGBA
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x, y int
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tileX, tileY int64
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tileZoom uint8
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@ -50,7 +50,8 @@ func computeThread() {
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(float64(p.y)/Size+float64(p.tileY))/float64(uint(1<<p.tileZoom)),
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),
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)
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p.out.SetGray16(p.x, p.y, color.Gray16{val * Brighten})
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p.out.SetRGBA(p.x, p.y, color.RGBA{50, val, val*2 - 128, 255})
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// p.out.SetGray16(p.x, p.y, color.Gray16{val * Brighten})
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p.wg.Done()
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}
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@ -95,7 +96,7 @@ func renderTile(w http.ResponseWriter, r *http.Request) {
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wg.Add(Size * Size)
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img := image.NewGray16(image.Rect(0, 0, Size, Size))
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img := image.NewRGBA(image.Rect(0, 0, Size, Size))
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for x := 0; x < Size; x++ {
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for y := 0; y < Size; y++ {
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@ -24,7 +24,7 @@ var mandelbrotTypeOptions = {
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return '/mandelbrot/' + zoom + '/' + coord.x + '/' + coord.y + '.png';
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},
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tileSize: new google.maps.Size(256, 256),
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maxZoom: (1<<8) - 1,
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maxZoom: (1<<16) - 1,
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minZoom: 0,
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name: 'Mandelbrot'
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};
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