Increase iterations x4
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@ -19,8 +19,7 @@ import (
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const (
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Size = 256
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Iterations = (1<<16 - 1) / Brighten
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Brighten = 1024
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Iterations = (1<<16 - 1) / 256
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)
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var (
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@ -71,11 +70,11 @@ func main() {
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go computeThread()
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}
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colorStep := float64(256)
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colorStep := float64(Iterations)
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colors = interpolateColors("Plan9", colorStep)
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fmt.Println(len(colors))
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log.Fatal(http.ListenAndServe(":80", nil))
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log.Fatal(http.ListenAndServe(":6161", nil))
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}
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func renderTile(w http.ResponseWriter, r *http.Request) {
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