Wow that's a lot of iterations
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d6312c9c0f
commit
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@ -18,7 +18,7 @@ import (
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const (
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const (
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Size = 128
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Size = 128
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Iterations = (1<<16 - 1) / 128
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Iterations = 1<<16 - 1
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)
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)
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var (
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var (
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@ -47,7 +47,7 @@ func main() {
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colorStep := float64(Iterations)
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colorStep := float64(Iterations)
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// colors = interpolateColors("Plan9", colorStep)
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// colors = interpolateColors("Plan9", colorStep)
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colors = interpolateColors("Vivid", colorStep)
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colors = interpolateColors("Solarized", colorStep)
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log.Fatal(http.ListenAndServe(":6161", nil))
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log.Fatal(http.ListenAndServe(":6161", nil))
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}
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}
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@ -166,7 +166,6 @@ func renderTile(w http.ResponseWriter, r *http.Request) {
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queue <- pixel{img, x, y, tileX - int64(1<<tileZoom-1) - 1, tileY, uint16(tileZoom), &wg}
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queue <- pixel{img, x, y, tileX - int64(1<<tileZoom-1) - 1, tileY, uint16(tileZoom), &wg}
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}
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}
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}
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}
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wg.Wait()
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wg.Wait()
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w.Header().Set("Content-Type", "image/png")
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w.Header().Set("Content-Type", "image/png")
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png.Encode(w, img)
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png.Encode(w, img)
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