revert back to interpolated color palette and reduce iterations
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This commit is contained in:
Steven Polley 2021-07-30 17:35:59 -06:00
parent 20dc1fcbd9
commit 60050187f8

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@ -24,7 +24,7 @@ import (
const ( const (
Size = 512 Size = 512
//Iterations = (1<<16 - 1) / 256 //Iterations = (1<<16 - 1) / 256
Iterations = (1<<16 - 1) / 256 Iterations = (1<<16 - 1) / 128
) )
var ( var (
@ -51,26 +51,9 @@ func main() {
go computeThread() go computeThread()
} }
//colorStep := float64(Iterations) colorStep := float64(Iterations)
//colors = interpolateColors("Pride", colorStep) colors = interpolateColors("Hippi", colorStep)
originalColors := []color.RGBA{
color.RGBA{0xff, 0x00, 0x00, 0xff},
color.RGBA{0xff, 0x7f, 0x00, 0xff},
color.RGBA{0xff, 0xff, 0x00, 0xff},
color.RGBA{0x00, 0xff, 0x00, 0xff},
color.RGBA{0x00, 0x00, 0xff, 0xff},
color.RGBA{0x2e, 0x2b, 0x5f, 0xff},
color.RGBA{0x8b, 0x00, 0xff, 0xff},
}
colors = originalColors
for i := 0; len(colors) < Iterations; i++ {
fmt.Println(i)
for _, color := range originalColors {
colors = append(colors, color)
}
}
log.Fatal(http.ListenAndServe(":6161", nil)) log.Fatal(http.ListenAndServe(":6161", nil))
} }