diff --git a/otphyp/otphyp.go b/otphyp/otphyp.go index 1c0324c..e79b8af 100644 --- a/otphyp/otphyp.go +++ b/otphyp/otphyp.go @@ -16,17 +16,18 @@ import ( // A loose implementation of hotp meant for our specific purposes of generating four random port numbers // Accepts a base32 encoded shared secret and a time func GeneratePorts(sharedSecret string, t time.Time) (ports [4]uint16, err error) { - // 30 second key rotation - movingFactor := uint64(math.Floor(float64(t.Unix()) / float64(30))) sharedSecretBytes, err := base32.StdEncoding.DecodeString(sharedSecret) if err != nil { return [4]uint16{0, 0, 0, 0}, fmt.Errorf("failed to base32 decode shared secret string to bytes: %v", err) } + // 30 second key rotation + movingFactor := uint64(math.Floor(float64(t.Unix()) / float64(30))) buf := make([]byte, 8) binary.BigEndian.PutUint64(buf, movingFactor) + // calculate hmac and offset mac := hmac.New(sha1.New, sharedSecretBytes) mac.Write(buf) sum := mac.Sum(nil) @@ -34,6 +35,7 @@ func GeneratePorts(sharedSecret string, t time.Time) (ports [4]uint16, err error // deviation from RFC4226's dynamic truncate and modulo reduction algorithm // we don't need base10 human friendliness and instead just care about 64 bits / 4 + // which represents 4 UDP ports ports = [4]uint16{ uint16((int(sum[offset]) & 0xff) << 8), uint16((int(sum[offset+1] & 0xff)) << 8), @@ -44,6 +46,11 @@ func GeneratePorts(sharedSecret string, t time.Time) (ports [4]uint16, err error return ports, err } +// GenerateSecret creates a new 20 byte base32 encoded secret for use with GeneratePorts +// The recommended flow is: +// 1. Generate the secret +// 2. Save the secret to a file +// 3. Distribute the secret to a client func GenerateSecret() (sharedSecret string, err error) { sharedSecretBytes := make([]byte, 20) r := rand.Reader