add support for multiple secrets (independent agents) on the knock daemon
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This allows you to generate more than one pre-shared secret on the knock daemon so that you can distribute the secret and control revocation at a more granular level. Each additional secret creates one more concurrent authentic knock sequence.
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@ -47,9 +47,15 @@ Example Usage:
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hypdConfiguration, err := configuration.LoadConfiguration(args[0])
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if err != nil {
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panic(fmt.Errorf("failed to start packet server: %w", err))
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panic(fmt.Errorf("failed to load configuration file '%s': %w", args[0], err))
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}
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err = server.PacketServer(hypdConfiguration)
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secrets, err := configuration.LoadSecrets(hypdConfiguration.PreSharedKeyDirectory)
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if err != nil {
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panic(fmt.Errorf("failed to load secrets from directory '%s': %w", hypdConfiguration.PreSharedKeyDirectory, err))
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}
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err = server.PacketServer(hypdConfiguration, secrets)
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if err != nil {
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panic(fmt.Errorf("failed to start packet server: %w", err))
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}
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@ -12,7 +12,6 @@ type HypdConfiguration struct {
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SuccessAction string `json:"successAction"` // The action to take for a successful knock, each argument is a separate string
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TimeoutSeconds int `json:"timeoutSeconds"` // If > 0, once a knock sequence has been successful this value will count down and when it reaches 0, it will perform the TimeoutAction on the client
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TimeoutAction string `json:"timeoutAction"` // The action to take after TimeoutSeconds has elapsed. only applicable if TimeoutSeconds is > 0, each argument is a separate string
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}
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// LoadConfiguration opens and parses the configuration file into a HypdConfiguration struct
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49
hypd/configuration/secrets.go
Normal file
49
hypd/configuration/secrets.go
Normal file
@ -0,0 +1,49 @@
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package configuration
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import (
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"encoding/base32"
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"fmt"
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"io/fs"
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"os"
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"path/filepath"
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)
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var secrets [][]byte
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// LoadSecrets processes all files within the specified directory and attempts to
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// convert the file contents to secrets to by used by hypd
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func LoadSecrets(preSharedKeyDirectory string) ([][]byte, error) {
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secrets = make([][]byte, 0)
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err := filepath.Walk(preSharedKeyDirectory, processSecretFile)
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if err != nil {
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return nil, fmt.Errorf("failed to walk directory '%s': %w", preSharedKeyDirectory, err)
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}
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return secrets, nil
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}
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// processSecretFile is called against each file in the preSharedKeyDirectory
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// It reads each file and attemts to base32 decode their contents
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func processSecretFile(path string, info fs.FileInfo, err error) error {
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if err != nil {
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return fmt.Errorf("failed to process file '%s': %w", path, err)
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}
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if info.IsDir() {
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return nil
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}
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secretBytes, err := os.ReadFile(path)
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if err != nil {
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return fmt.Errorf("failed to read file '%s': %w", path, err)
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}
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decodedSecret, err := base32.StdEncoding.DecodeString(string(secretBytes))
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if err != nil {
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return fmt.Errorf("failed to base32 decode secret '%s': %w", path, err)
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}
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secrets = append(secrets, decodedSecret)
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return nil
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}
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@ -11,7 +11,6 @@ import (
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"fmt"
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"log"
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"net"
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"os"
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"os/exec"
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"time"
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@ -43,26 +42,21 @@ const (
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var (
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clients map[uint32]*Client // Contains a map of clients, key is IPv4 address
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knockSequences []KnockSequence // We have 3 valid knock sequences at any time to account for clock skew
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sharedSecret string // base32 encoded shared secret used for totp
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serverConfig *configuration.HypdConfiguration
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sharedSecrets [][]byte // A slice of byte slices, each being a secret key
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)
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// PacketServer is the main function when operating in server mode
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// it sets up the pcap on the capture device and starts a goroutine
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// to rotate the knock sequence
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func PacketServer(config *configuration.HypdConfiguration) error {
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func PacketServer(config *configuration.HypdConfiguration, secrets [][]byte) error {
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serverConfig = config
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sharedSecrets = secrets
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iface, err := net.InterfaceByName(serverConfig.NetworkInterface)
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if err != nil {
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log.Fatalf("lookup network iface %q: %v", serverConfig.NetworkInterface, err)
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}
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secretBytes, err := os.ReadFile("hyp.secret")
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if err != nil {
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log.Fatalf("failed to read file 'hyp.secret': %v", err)
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}
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sharedSecret = string(secretBytes)
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clients = make(map[uint32]*Client, 0)
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knockSequences = []KnockSequence{}
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@ -182,14 +176,15 @@ func rotateSequence() {
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// Generate new knock sequences with time skew support
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t := time.Now().Add(time.Second * -30)
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for i := len(knockSequences); i < 3; i++ {
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portSequence, err := otphyp.GeneratePorts(sharedSecret, t.Add((time.Second * 30 * time.Duration(i))))
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if err != nil {
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log.Fatalf("failed to generate port knock sequence: %v", err)
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for _, secret := range sharedSecrets {
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portSequence, err := otphyp.GeneratePorts(secret, t.Add((time.Second * 30 * time.Duration(i))))
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if err != nil {
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log.Fatalf("failed to generate port knock sequence: %v", err)
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}
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knockSequence := KnockSequence{PortSequence: portSequence}
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knockSequences = append(knockSequences, knockSequence)
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}
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knockSequence := KnockSequence{PortSequence: portSequence}
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knockSequences = append(knockSequences, knockSequence)
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}
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fmt.Println("New sequences:", knockSequences)
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// Sleep until next 30 second offset
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time.Sleep(time.Until(time.Now().Truncate(time.Second * 30).Add(time.Second * 30)))
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@ -15,12 +15,7 @@ import (
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// A loose implementation of hotp meant for our specific purposes of generating four random port numbers
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// Accepts a base32 encoded shared secret and a time
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func GeneratePorts(sharedSecret string, t time.Time) (ports [4]uint16, err error) {
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sharedSecretBytes, err := base32.StdEncoding.DecodeString(sharedSecret)
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if err != nil {
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return [4]uint16{0, 0, 0, 0}, fmt.Errorf("failed to base32 decode shared secret string to bytes: %v", err)
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}
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func GeneratePorts(sharedSecret []byte, t time.Time) (ports [4]uint16, err error) {
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// 30 second key rotation
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movingFactor := uint64(math.Floor(float64(t.Unix()) / float64(30)))
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@ -28,7 +23,7 @@ func GeneratePorts(sharedSecret string, t time.Time) (ports [4]uint16, err error
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binary.BigEndian.PutUint64(buf, movingFactor)
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// calculate hmac and offset
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mac := hmac.New(sha1.New, sharedSecretBytes)
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mac := hmac.New(sha1.New, sharedSecret)
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mac.Write(buf)
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sum := mac.Sum(nil)
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offset := sum[len(sum)-1] & 0xf
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