mirror of
https://github.com/gpxstudio/gpx.studio.git
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* wasm first steps * parsing start * parsing continued * progress * progress * progress * progress * progress * progress * progress * progress * fixes * reorganize * change type * fix * progress * refactoring * progress * progress * progress * keep style info * progress * progress * remove (copy) in name * progress * merge methods into 1 * splice * progress * progress * progress * cleaning * progress * progress * progress * visibility * progress * progress * progress * progress * progress * fixes * progress * fix markers * fix * progress * progress * progress * progress * progress * progress * small fix * use engine info * fix popups * small fix * progress * progress * progress * clean tool * handle self closing elements * reduce data exchanges across boundary * copy on wasm side to avoid any data corruption * speed fix * routing * refactoring * reverse * reverse * crop * split * merge * progress * time tool * fix bounds for waypoints * reduce * fix reactivity * handle corrupt time data * export * progress * remove gpx js package * remove todo * update readme * cleaning * progress * fix link fields * remove unused fields * refactoring and tests * import and export of routes, ref #192 * per-chunk categories storage * cross-tab sync * outdated state * refactoring * reorder methods * refactoring * fix * improve flow * renaming * progress * progress * fix * progress * per file history * keep original flag * use history variant * fix * progress * file explorer * progress * fix * sticky folders * improved sticky folders * fix sortable * fix sortable * fix * fix tab size * no file delete on desktop * fix routing on other file * fix sorting * remember language * open links in browser * commit missing changes * avoid selecting on resize * clarify filename * explorer actions * fix folder styling * drop anywhere in folder * cleaning * fixes * remove focus-ring * full screen * small fix * consistent highlight color * improved preview * performance improvements * sparser data transfers * sparser data transfers * show popup once data is loaded * fix routing control size * fix * sparse desktop build * remove custom ign styles * use new endpoint for openhikingmap * strip native menu * reorder context menu items * route full support * route - track conversion * create route file action * route export, filter out anchors at high zoom level * clarify name handling * move hide & center to view * routes continued * update docs * fix power format, closes #378 * lint fixes * fix display of additional data with gaps, closes #361 * fix linting issues * fix import modules * fix multidrag * change base to resolve * fix type errors * fix layer typings * fix last type error * each keys * improve typings * deploy to cloudflare --------- Co-authored-by: vcoppe <vcoppe@hexaly.com>
37 lines
917 B
Rust
37 lines
917 B
Rust
//! Typed arrays and files cross as raw bytes (little-endian), not as JSON.
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pub type Bytes = tauri::ipc::Response;
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pub fn f64s(values: &[f64]) -> Bytes {
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Bytes::new(
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values
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.iter()
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.flat_map(|v| v.to_le_bytes())
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.collect::<Vec<u8>>(),
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)
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}
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pub fn u32s(values: &[u32]) -> Bytes {
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Bytes::new(
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values
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.iter()
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.flat_map(|v| v.to_le_bytes())
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.collect::<Vec<u8>>(),
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)
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}
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pub fn u8s(values: &[u8]) -> Bytes {
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Bytes::new(values.to_vec())
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}
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/// An array that can be absent: the first byte tells whether it is there, the array follows.
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pub fn optional(array: Option<Vec<u8>>) -> Bytes {
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let mut bytes = vec![u8::from(array.is_some())];
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bytes.extend(array.unwrap_or_default());
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Bytes::new(bytes)
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}
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pub fn f64_bytes(values: &[f64]) -> Vec<u8> {
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values.iter().flat_map(|v| v.to_le_bytes()).collect()
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}
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