mirror of
https://github.com/gpxstudio/gpx.studio.git
synced 2026-10-07 06:14:07 +00:00
progress
This commit is contained in:
+22
-12
@@ -18,8 +18,15 @@ pub fn distance(p1: LngLat, p2: LngLat) -> f64 {
|
||||
EARTH_RADIUS * c
|
||||
}
|
||||
|
||||
pub fn time_diff(a: &Option<i64>, b: &Option<i64>) -> Option<i32> {
|
||||
match (a, b) {
|
||||
(Some(t1), Some(t2)) => Some((t1 - t2) as i32),
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
/// Computes the speed for a given distance in kilometers and a time in milliseconds
|
||||
pub fn speed(distance: f64, time: i64) -> f64 {
|
||||
pub fn speed(distance: f64, time: i32) -> f64 {
|
||||
distance / (time as f64 / 3600_000.0)
|
||||
}
|
||||
|
||||
@@ -40,7 +47,7 @@ fn get_meters_per_longitude_degree(latitude: f64) -> f64 {
|
||||
// Calculates the point on the line segment defined by p1 and p2
|
||||
// that is closest to the third point, p3.
|
||||
// Uses simple planar geometry (ignores earth curvature).
|
||||
fn projected(p1: LngLat, p2: LngLat, coord3: LngLat) -> LngLat {
|
||||
fn projected(p1: LngLat, p2: LngLat, p3: LngLat) -> LngLat {
|
||||
// Convert to meters using approximate scaling
|
||||
let meters_per_longitude_degree = get_meters_per_longitude_degree(p1.lat);
|
||||
|
||||
@@ -48,8 +55,8 @@ fn projected(p1: LngLat, p2: LngLat, coord3: LngLat) -> LngLat {
|
||||
let y1 = p1.lat * METERS_PER_LATITUDE_DEGREE;
|
||||
let x2 = p2.lng * meters_per_longitude_degree;
|
||||
let y2 = p2.lat * METERS_PER_LATITUDE_DEGREE;
|
||||
let x3 = coord3.lng * meters_per_longitude_degree;
|
||||
let y3 = coord3.lat * METERS_PER_LATITUDE_DEGREE;
|
||||
let x3 = p3.lng * meters_per_longitude_degree;
|
||||
let y3 = p3.lat * METERS_PER_LATITUDE_DEGREE;
|
||||
|
||||
let dx = x2 - x1;
|
||||
let dy = y2 - y1;
|
||||
@@ -78,17 +85,20 @@ fn projected(p1: LngLat, p2: LngLat, coord3: LngLat) -> LngLat {
|
||||
/// Calculates the perpendicular distance in meters
|
||||
/// between a line segment (defined by p1 and p2) and a third point, p3.
|
||||
/// Uses simple planar geometry (ignores earth curvature).
|
||||
fn crossarc(p1: LngLat, p2: LngLat, p3: LngLat) -> f64 {
|
||||
fn crossarc_lnglat(p1: LngLat, p2: LngLat, p3: LngLat) -> f64 {
|
||||
// Convert to meters using approximate scaling
|
||||
let meters_per_longitude_degree = get_meters_per_longitude_degree(p1.lat);
|
||||
crossarc(
|
||||
p1.lng * meters_per_longitude_degree,
|
||||
p1.lat * METERS_PER_LATITUDE_DEGREE,
|
||||
p2.lng * meters_per_longitude_degree,
|
||||
p2.lat * METERS_PER_LATITUDE_DEGREE,
|
||||
p3.lng * meters_per_longitude_degree,
|
||||
p3.lat * METERS_PER_LATITUDE_DEGREE,
|
||||
)
|
||||
}
|
||||
|
||||
let x1 = p1.lng * meters_per_longitude_degree;
|
||||
let y1 = p1.lat * METERS_PER_LATITUDE_DEGREE;
|
||||
let x2 = p2.lng * meters_per_longitude_degree;
|
||||
let y2 = p2.lat * METERS_PER_LATITUDE_DEGREE;
|
||||
let x3 = p3.lng * meters_per_longitude_degree;
|
||||
let y3 = p3.lat * METERS_PER_LATITUDE_DEGREE;
|
||||
|
||||
pub fn crossarc(x1: f64, y1: f64, x2: f64, y2: f64, x3: f64, y3: f64) -> f64 {
|
||||
let dx = x2 - x1;
|
||||
let dy = y2 - y1;
|
||||
let segment_length_squared = dx * dx + dy * dy;
|
||||
|
||||
Reference in New Issue
Block a user