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//! The enumerations that cross to JS, and their engine counterparts.
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use gpx_engine as engine;
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use wasm_bindgen::prelude::*;
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#[wasm_bindgen]
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#[derive(Clone, Copy)]
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pub enum MergeType {
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Connect,
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Group,
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}
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/// What a split cuts in two.
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#[wasm_bindgen]
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#[derive(Clone, Copy)]
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pub enum SplitType {
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Files,
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Tracks,
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Segments,
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}
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impl From<SplitType> for engine::SplitType {
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fn from(t: SplitType) -> Self {
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match t {
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SplitType::Files => Self::Files,
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SplitType::Tracks => Self::Tracks,
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SplitType::Segments => Self::Segments,
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}
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}
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}
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#[wasm_bindgen]
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#[derive(Clone, Copy)]
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pub enum CleanType {
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Inside,
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Outside,
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}
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/// How a selection combines with the current one: `Replace` it, `Add` to it, or `Toggle` the
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/// elements (the ones already selected are removed).
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#[wasm_bindgen]
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#[derive(Clone, Copy)]
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pub enum SelectMode {
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Replace,
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Add,
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Toggle,
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}
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impl From<SelectMode> for engine::SelectMode {
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fn from(m: SelectMode) -> Self {
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match m {
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SelectMode::Replace => Self::Replace,
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SelectMode::Add => Self::Add,
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SelectMode::Toggle => Self::Toggle,
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}
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}
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}
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impl From<MergeType> for engine::MergeType {
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fn from(t: MergeType) -> Self {
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match t {
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MergeType::Connect => Self::Connect,
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MergeType::Group => Self::Group,
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}
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}
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}
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impl From<CleanType> for engine::CleanType {
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fn from(t: CleanType) -> Self {
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match t {
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CleanType::Inside => Self::Inside,
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CleanType::Outside => Self::Outside,
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}
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}
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}
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