Migration to new Rust-based engine (#401)

* wasm first steps

* parsing start

* parsing continued

* progress

* progress

* progress

* progress

* progress

* progress

* progress

* progress

* fixes

* reorganize

* change type

* fix

* progress

* refactoring

* progress

* progress

* progress

* keep style info

* progress

* progress

* remove (copy) in name

* progress

* merge methods into 1

* splice

* progress

* progress

* progress

* cleaning

* progress

* progress

* progress

* visibility

* progress

* progress

* progress

* progress

* progress

* fixes

* progress

* fix markers

* fix

* progress

* progress

* progress

* progress

* progress

* progress

* small fix

* use engine info

* fix popups

* small fix

* progress

* progress

* progress

* clean tool

* handle self closing elements

* reduce data exchanges across boundary

* copy on wasm side to avoid any data corruption

* speed fix

* routing

* refactoring

* reverse

* reverse

* crop

* split

* merge

* progress

* time tool

* fix bounds for waypoints

* reduce

* fix reactivity

* handle corrupt time data

* export

* progress

* remove gpx js package

* remove todo

* update readme

* cleaning

* progress

* fix link fields

* remove unused fields

* refactoring and tests

* import and export of routes, ref #192

* per-chunk categories storage

* cross-tab sync

* outdated state

* refactoring

* reorder methods

* refactoring

* fix

* improve flow

* renaming

* progress

* progress

* fix

* progress

* per file history

* keep original flag

* use history variant

* fix

* progress

* file explorer

* progress

* fix

* sticky folders

* improved sticky folders

* fix sortable

* fix sortable

* fix

* fix tab size

* no file delete on desktop

* fix routing on other file

* fix sorting

* remember language

* open links in browser

* commit missing changes

* avoid selecting on resize

* clarify filename

* explorer actions

* fix folder styling

* drop anywhere in folder

* cleaning

* fixes

* remove focus-ring

* full screen

* small fix

* consistent highlight color

* improved preview

* performance improvements

* sparser data transfers

* sparser data transfers

* show popup once data is loaded

* fix routing control size

* fix

* sparse desktop build

* remove custom ign styles

* use new endpoint for openhikingmap

* strip native menu

* reorder context menu items

* route full support

* route - track conversion

* create route file action

* route export, filter out anchors at high zoom level

* clarify name handling

* move hide & center to view

* routes continued

* update docs

* fix power format, closes #378

* lint fixes

* fix display of additional data with gaps, closes #361

* fix linting issues

* fix import modules

* fix multidrag

* change base to resolve

* fix type errors

* fix layer typings

* fix last type error

* each keys

* improve typings

* deploy to cloudflare

---------

Co-authored-by: vcoppe <vcoppe@hexaly.com>
This commit is contained in:
vcoppeandvcoppe authored and GitHub committed 2026-10-31 18:08:22 +01:00
1 parent 6a0d434371
commit 8fe7d8d64d
484 files changed
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// Resolves the virtual modules of SvelteKit to stubs, so that the code that imports them can be
// tested outside of the framework.
import { fileURLToPath, pathToFileURL } from 'node:url';
const stubs = {
'$app/environment': 'app-environment.ts',
'$app/paths': 'app-paths.ts',
'$app/state': 'app-state.ts',
'$env/static/public': 'env-static-public.ts',
};
export async function resolve(specifier, context, nextResolve) {
const stub = stubs[specifier];
if (stub) {
const url = pathToFileURL(fileURLToPath(new URL(`./stubs/${stub}`, import.meta.url)));
return nextResolve(url.href, context);
}
return nextResolve(specifier, context);
}
// Stylesheets are for the browser: importing one gives nothing.
export async function load(url, context, nextLoad) {
if (url.endsWith('.css')) {
return { format: 'module', source: '', shortCircuit: true };
}
// The URL of a file given by Vite (`?url`, `?worker&url`), which the tests do not load.
if (new URL(url).searchParams.has('url')) {
return { format: 'module', source: "export default '';", shortCircuit: true };
}
return nextLoad(url, context);
}
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import { register } from 'node:module';
register('./hooks.mjs', import.meta.url);
// The runes of Svelte are compiled away in the app. In the tests, the modules that use them are
// only loaded, never relied on for reactivity: a rune is its value.
globalThis.$state = (value) => value;
globalThis.$state.raw = (value) => value;
globalThis.$derived = (value) => value;
globalThis.$derived.by = (compute) => compute();
globalThis.$effect = () => {};
globalThis.$effect.pre = () => {};
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// The tests run like the browser does, which is where the engine is available.
export const browser = true;
export const dev = false;
export const building = false;
export const version = 'test';
// what the code that checks `browser` reads of the window
(globalThis as { window?: unknown }).window ??= { innerWidth: 1280, innerHeight: 800, URL };
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export function resolve(path: string) {
return path;
}
export function asset(file: string) {
return file;
}
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export const page = { url: new URL('http://localhost/') };
export const navigating = { from: null, to: null };
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export const PUBLIC_MAPTILER_KEY = 'test-key';