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Migration to new Rust-based engine (#401)
* wasm first steps * parsing start * parsing continued * progress * progress * progress * progress * progress * progress * progress * progress * fixes * reorganize * change type * fix * progress * refactoring * progress * progress * progress * keep style info * progress * progress * remove (copy) in name * progress * merge methods into 1 * splice * progress * progress * progress * cleaning * progress * progress * progress * visibility * progress * progress * progress * progress * progress * fixes * progress * fix markers * fix * progress * progress * progress * progress * progress * progress * small fix * use engine info * fix popups * small fix * progress * progress * progress * clean tool * handle self closing elements * reduce data exchanges across boundary * copy on wasm side to avoid any data corruption * speed fix * routing * refactoring * reverse * reverse * crop * split * merge * progress * time tool * fix bounds for waypoints * reduce * fix reactivity * handle corrupt time data * export * progress * remove gpx js package * remove todo * update readme * cleaning * progress * fix link fields * remove unused fields * refactoring and tests * import and export of routes, ref #192 * per-chunk categories storage * cross-tab sync * outdated state * refactoring * reorder methods * refactoring * fix * improve flow * renaming * progress * progress * fix * progress * per file history * keep original flag * use history variant * fix * progress * file explorer * progress * fix * sticky folders * improved sticky folders * fix sortable * fix sortable * fix * fix tab size * no file delete on desktop * fix routing on other file * fix sorting * remember language * open links in browser * commit missing changes * avoid selecting on resize * clarify filename * explorer actions * fix folder styling * drop anywhere in folder * cleaning * fixes * remove focus-ring * full screen * small fix * consistent highlight color * improved preview * performance improvements * sparser data transfers * sparser data transfers * show popup once data is loaded * fix routing control size * fix * sparse desktop build * remove custom ign styles * use new endpoint for openhikingmap * strip native menu * reorder context menu items * route full support * route - track conversion * create route file action * route export, filter out anchors at high zoom level * clarify name handling * move hide & center to view * routes continued * update docs * fix power format, closes #378 * lint fixes * fix display of additional data with gaps, closes #361 * fix linting issues * fix import modules * fix multidrag * change base to resolve * fix type errors * fix layer typings * fix last type error * each keys * improve typings * deploy to cloudflare --------- Co-authored-by: vcoppe <vcoppe@hexaly.com>
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@@ -2,26 +2,46 @@
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import { Label } from '$lib/components/ui/label/index.js';
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import { Button } from '$lib/components/ui/button';
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import { Slider } from '$lib/components/ui/slider';
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import { ListRootItem } from '$lib/components/file-list/file-list';
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import Help from '$lib/components/Help.svelte';
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import { Funnel } from '@lucide/svelte';
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import { i18n } from '$lib/i18n.svelte';
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import { i18n } from '$lib/i18n/i18n.svelte';
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import WithUnits from '$lib/components/WithUnits.svelte';
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import { onDestroy } from 'svelte';
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import { getURLForLanguage } from '$lib/utils';
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import { selection } from '$lib/logic/selection';
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import { minTolerance, ReducedGPXLayerCollection, tolerance } from './utils.svelte';
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import { engine } from '$lib/engine';
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import { coversSegments } from '$lib/engine/selection-helpers';
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import { minTolerance, ReducedLayer, tolerance } from './utils.svelte';
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let props: { class?: string } = $props();
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let sliderValue = $state(50);
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const maxTolerance = 10000;
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let validSelection = $derived(
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$selection.hasAnyChildren(new ListRootItem(), true, ['waypoints'])
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);
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const selection = engine.selection;
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const statistics = engine.statistics;
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let reducedLayers = new ReducedGPXLayerCollection();
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// the preview needs the start of each segment
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const request = engine.requestStatistics();
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request.set(['anchors']);
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let validSelection = $derived(coversSegments($selection));
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let reducedLayer = new ReducedLayer();
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// read again only when the selection or the files change, not with the tolerance
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let distances = $state<Float64Array>(new Float64Array());
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$effect(() => {
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const current = $statistics;
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engine.reductionDistances().then((values) => {
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if (current === $statistics) {
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distances = values;
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}
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});
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});
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$effect(() => {
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reducedLayer.update($statistics, distances, $tolerance);
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});
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$effect(() => {
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tolerance.set(
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@@ -30,7 +50,8 @@
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});
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onDestroy(() => {
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reducedLayers.destroy();
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request.release();
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reducedLayer.destroy();
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});
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</script>
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@@ -44,9 +65,9 @@
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</Label>
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<Label class="flex flex-row justify-between">
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<span>{i18n._('toolbar.reduce.number_of_points')}</span>
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<span class="font-normal">{reducedLayers.currentPoints}/{reducedLayers.maxPoints}</span>
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<span class="font-normal">{reducedLayer.currentPoints}/{reducedLayer.maxPoints}</span>
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</Label>
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<Button variant="outline" disabled={!validSelection} onclick={() => reducedLayers.reduce()}>
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<Button variant="outline" disabled={!validSelection} onclick={() => engine.reduce($tolerance)}>
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<Funnel size="16" />
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{i18n._('toolbar.reduce.button')}
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</Button>
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