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Migration to new Rust-based engine (#401)
* wasm first steps * parsing start * parsing continued * progress * progress * progress * progress * progress * progress * progress * progress * fixes * reorganize * change type * fix * progress * refactoring * progress * progress * progress * keep style info * progress * progress * remove (copy) in name * progress * merge methods into 1 * splice * progress * progress * progress * cleaning * progress * progress * progress * visibility * progress * progress * progress * progress * progress * fixes * progress * fix markers * fix * progress * progress * progress * progress * progress * progress * small fix * use engine info * fix popups * small fix * progress * progress * progress * clean tool * handle self closing elements * reduce data exchanges across boundary * copy on wasm side to avoid any data corruption * speed fix * routing * refactoring * reverse * reverse * crop * split * merge * progress * time tool * fix bounds for waypoints * reduce * fix reactivity * handle corrupt time data * export * progress * remove gpx js package * remove todo * update readme * cleaning * progress * fix link fields * remove unused fields * refactoring and tests * import and export of routes, ref #192 * per-chunk categories storage * cross-tab sync * outdated state * refactoring * reorder methods * refactoring * fix * improve flow * renaming * progress * progress * fix * progress * per file history * keep original flag * use history variant * fix * progress * file explorer * progress * fix * sticky folders * improved sticky folders * fix sortable * fix sortable * fix * fix tab size * no file delete on desktop * fix routing on other file * fix sorting * remember language * open links in browser * commit missing changes * avoid selecting on resize * clarify filename * explorer actions * fix folder styling * drop anywhere in folder * cleaning * fixes * remove focus-ring * full screen * small fix * consistent highlight color * improved preview * performance improvements * sparser data transfers * sparser data transfers * show popup once data is loaded * fix routing control size * fix * sparse desktop build * remove custom ign styles * use new endpoint for openhikingmap * strip native menu * reorder context menu items * route full support * route - track conversion * create route file action * route export, filter out anchors at high zoom level * clarify name handling * move hide & center to view * routes continued * update docs * fix power format, closes #378 * lint fixes * fix display of additional data with gaps, closes #361 * fix linting issues * fix import modules * fix multidrag * change base to resolve * fix type errors * fix layer typings * fix last type error * each keys * improve typings * deploy to cloudflare --------- Co-authored-by: vcoppe <vcoppe@hexaly.com>
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@@ -1,13 +1,14 @@
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import { fileStateCollection } from '$lib/logic/file-state';
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import { engine } from '$lib/engine';
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import { get } from 'svelte/store';
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import {
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LngLatBounds,
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MapMouseEvent,
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MapTouchEvent,
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Point,
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type Map,
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type MapGeoJSONFeature,
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type MapLayerMouseEvent,
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type MapLayerTouchEvent,
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MapMouseEvent,
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MapTouchEvent,
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type Point,
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} from 'maplibre-gl';
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type MapLayerMouseEventListener = (e: MapLayerMouseEvent) => void;
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@@ -233,17 +234,23 @@ export class MapLayerEventManager {
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}
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private _filterLayersIntersectingBounds(layerIds: string[], bounds: LngLatBounds): string[] {
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let result = layerIds.filter((layerId) => {
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const files = get(engine.files);
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const result = layerIds.filter((layerId) => {
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if (!this._map.getLayer(layerId)) return false;
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const fileId = layerId.replace('-waypoints', '');
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if (fileId === layerId) {
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return fileStateCollection.getStatistics(fileId)?.intersectsBBox(bounds) ?? true;
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} else {
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return (
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fileStateCollection.getStatistics(fileId)?.intersectsWaypointBBox(bounds) ??
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true
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);
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// the tracks of a file are all within its bounds
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const file = files.get(fileId);
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const box = file && get(file).statistics.bounds;
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return box
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? bounds.getWest() <= box.east &&
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bounds.getEast() >= box.west &&
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bounds.getSouth() <= box.north &&
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bounds.getNorth() >= box.south
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: true;
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}
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// the waypoints have no bounds of their own
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return true;
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});
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return result;
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}
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