Migration to new Rust-based engine (#401)

* wasm first steps

* parsing start

* parsing continued

* progress

* progress

* progress

* progress

* progress

* progress

* progress

* progress

* fixes

* reorganize

* change type

* fix

* progress

* refactoring

* progress

* progress

* progress

* keep style info

* progress

* progress

* remove (copy) in name

* progress

* merge methods into 1

* splice

* progress

* progress

* progress

* cleaning

* progress

* progress

* progress

* visibility

* progress

* progress

* progress

* progress

* progress

* fixes

* progress

* fix markers

* fix

* progress

* progress

* progress

* progress

* progress

* progress

* small fix

* use engine info

* fix popups

* small fix

* progress

* progress

* progress

* clean tool

* handle self closing elements

* reduce data exchanges across boundary

* copy on wasm side to avoid any data corruption

* speed fix

* routing

* refactoring

* reverse

* reverse

* crop

* split

* merge

* progress

* time tool

* fix bounds for waypoints

* reduce

* fix reactivity

* handle corrupt time data

* export

* progress

* remove gpx js package

* remove todo

* update readme

* cleaning

* progress

* fix link fields

* remove unused fields

* refactoring and tests

* import and export of routes, ref #192

* per-chunk categories storage

* cross-tab sync

* outdated state

* refactoring

* reorder methods

* refactoring

* fix

* improve flow

* renaming

* progress

* progress

* fix

* progress

* per file history

* keep original flag

* use history variant

* fix

* progress

* file explorer

* progress

* fix

* sticky folders

* improved sticky folders

* fix sortable

* fix sortable

* fix

* fix tab size

* no file delete on desktop

* fix routing on other file

* fix sorting

* remember language

* open links in browser

* commit missing changes

* avoid selecting on resize

* clarify filename

* explorer actions

* fix folder styling

* drop anywhere in folder

* cleaning

* fixes

* remove focus-ring

* full screen

* small fix

* consistent highlight color

* improved preview

* performance improvements

* sparser data transfers

* sparser data transfers

* show popup once data is loaded

* fix routing control size

* fix

* sparse desktop build

* remove custom ign styles

* use new endpoint for openhikingmap

* strip native menu

* reorder context menu items

* route full support

* route - track conversion

* create route file action

* route export, filter out anchors at high zoom level

* clarify name handling

* move hide & center to view

* routes continued

* update docs

* fix power format, closes #378

* lint fixes

* fix display of additional data with gaps, closes #361

* fix linting issues

* fix import modules

* fix multidrag

* change base to resolve

* fix type errors

* fix layer typings

* fix last type error

* each keys

* improve typings

* deploy to cloudflare

---------

Co-authored-by: vcoppe <vcoppe@hexaly.com>
This commit is contained in:
vcoppeandvcoppe authored and GitHub committed 2026-10-31 18:08:22 +01:00
1 parent 6a0d434371
commit 8fe7d8d64d
484 files changed
+53949 -41152

No files matched your search

@@ -1,7 +1,7 @@
import { settings } from '$lib/logic/settings';
import { settings } from '$lib/state/settings';
import { derived, get, writable, type Writable } from 'svelte/store';
import { isSelected, remove, removeAll } from './utils';
import { overlays, overlayTree } from '$lib/assets/layers';
import { layerGroup, overlays, overlayTree, type LayerTreeType } from '$lib/data/layers';
import { browser } from '$app/environment';
import { map } from '$lib/components/map/map';
@@ -19,7 +19,7 @@ export class ExtensionAPI {
private _overlays: Writable<Map<string, CustomOverlay>> = writable(new Map());
init() {
if (browser && !window.hasOwnProperty('gpxstudio')) {
if (browser && !Object.hasOwn(window, 'gpxstudio')) {
Object.defineProperty(window, 'gpxstudio', {
value: this,
});
@@ -84,14 +84,15 @@ export class ExtensionAPI {
],
};
if (!overlayTree.overlays.hasOwnProperty(overlay.extensionName)) {
overlayTree.overlays[overlay.extensionName] = {};
const extensions = layerGroup(overlayTree.overlays);
if (!Object.hasOwn(extensions, overlay.extensionName)) {
extensions[overlay.extensionName] = {};
}
overlayTree.overlays[overlay.extensionName][overlay.id] = true;
layerGroup(extensions[overlay.extensionName])[overlay.id] = true;
selectedOverlayTree.update((selected) => {
if (!selected.overlays.hasOwnProperty(overlay.extensionName)) {
if (!Object.hasOwn(selected.overlays, overlay.extensionName)) {
selected.overlays[overlay.extensionName] = {};
}
selected.overlays[overlay.extensionName][overlay.id] = true;
@@ -104,13 +105,13 @@ export class ExtensionAPI {
show = true;
try {
get(map)?.removeLayer(overlay.id);
} catch (e) {
} catch {
// No reliable way to check if the map is ready to remove sources and layers
}
}
currentOverlays.update((current) => {
if (!current.overlays.hasOwnProperty(overlay.extensionName)) {
if (!Object.hasOwn(current.overlays, overlay.extensionName)) {
current.overlays[overlay.extensionName] = {};
}
current.overlays[overlay.extensionName][overlay.id] = show;
@@ -155,13 +156,13 @@ export class ExtensionAPI {
updateOverlaysOrder(ids: string[]) {
ids = ids.map((id) => this.getOverlayId(id));
selectedOverlayTree.update((selected) => {
let isSelected: Record<string, boolean> = {};
const isSelected: Record<string, boolean> = {};
ids.forEach((id) => {
const overlay = get(this._overlays).get(id);
if (
overlay &&
selected.overlays.hasOwnProperty(overlay.extensionName) &&
selected.overlays[overlay.extensionName].hasOwnProperty(id)
Object.hasOwn(selected.overlays, overlay.extensionName) &&
Object.hasOwn(selected.overlays[overlay.extensionName] as LayerTreeType, id)
) {
isSelected[id] = selected.overlays[overlay.extensionName][id];
delete selected.overlays[overlay.extensionName][id];