Migration to new Rust-based engine (#401)

* wasm first steps

* parsing start

* parsing continued

* progress

* progress

* progress

* progress

* progress

* progress

* progress

* progress

* fixes

* reorganize

* change type

* fix

* progress

* refactoring

* progress

* progress

* progress

* keep style info

* progress

* progress

* remove (copy) in name

* progress

* merge methods into 1

* splice

* progress

* progress

* progress

* cleaning

* progress

* progress

* progress

* visibility

* progress

* progress

* progress

* progress

* progress

* fixes

* progress

* fix markers

* fix

* progress

* progress

* progress

* progress

* progress

* progress

* small fix

* use engine info

* fix popups

* small fix

* progress

* progress

* progress

* clean tool

* handle self closing elements

* reduce data exchanges across boundary

* copy on wasm side to avoid any data corruption

* speed fix

* routing

* refactoring

* reverse

* reverse

* crop

* split

* merge

* progress

* time tool

* fix bounds for waypoints

* reduce

* fix reactivity

* handle corrupt time data

* export

* progress

* remove gpx js package

* remove todo

* update readme

* cleaning

* progress

* fix link fields

* remove unused fields

* refactoring and tests

* import and export of routes, ref #192

* per-chunk categories storage

* cross-tab sync

* outdated state

* refactoring

* reorder methods

* refactoring

* fix

* improve flow

* renaming

* progress

* progress

* fix

* progress

* per file history

* keep original flag

* use history variant

* fix

* progress

* file explorer

* progress

* fix

* sticky folders

* improved sticky folders

* fix sortable

* fix sortable

* fix

* fix tab size

* no file delete on desktop

* fix routing on other file

* fix sorting

* remember language

* open links in browser

* commit missing changes

* avoid selecting on resize

* clarify filename

* explorer actions

* fix folder styling

* drop anywhere in folder

* cleaning

* fixes

* remove focus-ring

* full screen

* small fix

* consistent highlight color

* improved preview

* performance improvements

* sparser data transfers

* sparser data transfers

* show popup once data is loaded

* fix routing control size

* fix

* sparse desktop build

* remove custom ign styles

* use new endpoint for openhikingmap

* strip native menu

* reorder context menu items

* route full support

* route - track conversion

* create route file action

* route export, filter out anchors at high zoom level

* clarify name handling

* move hide & center to view

* routes continued

* update docs

* fix power format, closes #378

* lint fixes

* fix display of additional data with gaps, closes #361

* fix linting issues

* fix import modules

* fix multidrag

* change base to resolve

* fix type errors

* fix layer typings

* fix last type error

* each keys

* improve typings

* deploy to cloudflare

---------

Co-authored-by: vcoppe <vcoppe@hexaly.com>
This commit is contained in:
vcoppeandvcoppe authored and GitHub committed 2026-10-31 18:08:22 +01:00
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use crate::{File, Route, Track, TrackSegment, Waypoint};
// The trackpoints of a segment are shared chunks, so copying elements is cheap.
/// A copy of the segment, with a new id.
pub fn copy_segment(segment: &TrackSegment) -> TrackSegment {
let mut copy = segment.clone();
copy.id = Default::default();
copy
}
/// A copy of the track and of its segments, with new ids.
pub fn copy_track(track: &Track) -> Track {
Track {
id: Default::default(),
trkseg: track.trkseg.iter().map(copy_segment).collect(),
..track.clone()
}
}
/// A copy of the route and of its segment, with new ids.
pub fn copy_route(route: &Route) -> Route {
Route {
id: Default::default(),
seg: copy_segment(&route.seg),
..route.clone()
}
}
/// A copy of the file and of its routes, tracks and segments, with new ids.
pub fn copy_file(file: &File) -> File {
File {
id: Default::default(),
rte: file.rte.iter().map(copy_route).collect(),
trk: file.trk.iter().map(copy_track).collect(),
..file.clone()
}
}
/// A copy of the waypoint, with a new id.
pub fn copy_waypoint(waypoint: &Waypoint) -> Waypoint {
let mut copy = waypoint.clone();
copy.id = Default::default();
copy
}