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Migration to new Rust-based engine (#401)
* wasm first steps * parsing start * parsing continued * progress * progress * progress * progress * progress * progress * progress * progress * fixes * reorganize * change type * fix * progress * refactoring * progress * progress * progress * keep style info * progress * progress * remove (copy) in name * progress * merge methods into 1 * splice * progress * progress * progress * cleaning * progress * progress * progress * visibility * progress * progress * progress * progress * progress * fixes * progress * fix markers * fix * progress * progress * progress * progress * progress * progress * small fix * use engine info * fix popups * small fix * progress * progress * progress * clean tool * handle self closing elements * reduce data exchanges across boundary * copy on wasm side to avoid any data corruption * speed fix * routing * refactoring * reverse * reverse * crop * split * merge * progress * time tool * fix bounds for waypoints * reduce * fix reactivity * handle corrupt time data * export * progress * remove gpx js package * remove todo * update readme * cleaning * progress * fix link fields * remove unused fields * refactoring and tests * import and export of routes, ref #192 * per-chunk categories storage * cross-tab sync * outdated state * refactoring * reorder methods * refactoring * fix * improve flow * renaming * progress * progress * fix * progress * per file history * keep original flag * use history variant * fix * progress * file explorer * progress * fix * sticky folders * improved sticky folders * fix sortable * fix sortable * fix * fix tab size * no file delete on desktop * fix routing on other file * fix sorting * remember language * open links in browser * commit missing changes * avoid selecting on resize * clarify filename * explorer actions * fix folder styling * drop anywhere in folder * cleaning * fixes * remove focus-ring * full screen * small fix * consistent highlight color * improved preview * performance improvements * sparser data transfers * sparser data transfers * show popup once data is loaded * fix routing control size * fix * sparse desktop build * remove custom ign styles * use new endpoint for openhikingmap * strip native menu * reorder context menu items * route full support * route - track conversion * create route file action * route export, filter out anchors at high zoom level * clarify name handling * move hide & center to view * routes continued * update docs * fix power format, closes #378 * lint fixes * fix display of additional data with gaps, closes #361 * fix linting issues * fix import modules * fix multidrag * change base to resolve * fix type errors * fix layer typings * fix last type error * each keys * improve typings * deploy to cloudflare --------- Co-authored-by: vcoppe <vcoppe@hexaly.com>
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mod apply;
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mod edit;
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mod file;
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#[cfg(test)]
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pub(crate) mod fixture;
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mod pattern;
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#[cfg(test)]
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mod routes_tests;
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mod tools;
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pub use apply::*;
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pub use edit::*;
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pub use file::*;
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pub use pattern::*;
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pub use tools::*;
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use crate::State;
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/// A user action that edits the files. Each variant wraps the command's own struct, whose
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/// effect is implemented in its own file (see `Apply`).
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///
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/// Bulk data (coordinates, file bytes) is borrowed straight from the wasm-bindgen argument
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/// buffers, so a command is built without copying; the engine only copies what it keeps.
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#[derive(Debug)]
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pub enum Command<'a> {
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New(New<'a>),
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Load(Load<'a>),
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LoadFiles(LoadFiles<'a>),
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SyncFiles(SyncFiles<'a>),
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Duplicate(Duplicate),
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Delete(Delete),
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Paste(Paste),
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Move(Move),
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DeleteAll(DeleteAll),
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DeleteWaypoint(DeleteWaypoint),
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Convert(Convert),
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Metadata(Metadata<'a>),
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Style(Style<'a>),
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NewRoute(NewRoute),
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NewTrack(NewTrack),
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NewTrackSegment(NewTrackSegment),
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Reverse(Reverse),
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RoundTrip(RoundTrip),
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Reroute(Reroute<'a>),
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NewWaypoint(NewWaypoint<'a>),
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EditWaypoint(EditWaypoint<'a>),
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MoveWaypoint(MoveWaypoint),
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Crop(Crop),
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Reduce(Reduce),
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Split(Split),
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Time(Time),
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Merge(Merge),
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Extract(Extract),
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InsertAnchor(InsertAnchor),
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Elevation(Elevation<'a>),
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Clean(Clean),
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ChangeLoopStart(ChangeLoopStart),
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}
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impl Apply for Command<'_> {
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fn apply(self, state: &mut State) -> Result<(), CommandError> {
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match self {
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Command::New(c) => c.apply(state),
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Command::Load(c) => c.apply(state),
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Command::LoadFiles(c) => c.apply(state),
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Command::SyncFiles(c) => c.apply(state),
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Command::Duplicate(c) => c.apply(state),
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Command::Delete(c) => c.apply(state),
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Command::Paste(c) => c.apply(state),
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Command::Move(c) => c.apply(state),
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Command::DeleteAll(c) => c.apply(state),
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Command::DeleteWaypoint(c) => c.apply(state),
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Command::Convert(c) => c.apply(state),
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Command::Metadata(c) => c.apply(state),
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Command::Style(c) => c.apply(state),
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Command::NewRoute(c) => c.apply(state),
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Command::NewTrack(c) => c.apply(state),
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Command::NewTrackSegment(c) => c.apply(state),
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Command::Reverse(c) => c.apply(state),
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Command::RoundTrip(c) => c.apply(state),
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Command::Reroute(c) => c.apply(state),
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Command::NewWaypoint(c) => c.apply(state),
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Command::EditWaypoint(c) => c.apply(state),
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Command::MoveWaypoint(c) => c.apply(state),
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Command::Crop(c) => c.apply(state),
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Command::Reduce(c) => c.apply(state),
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Command::Split(c) => c.apply(state),
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Command::Time(c) => c.apply(state),
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Command::Merge(c) => c.apply(state),
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Command::Extract(c) => c.apply(state),
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Command::InsertAnchor(c) => c.apply(state),
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Command::Elevation(c) => c.apply(state),
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Command::Clean(c) => c.apply(state),
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Command::ChangeLoopStart(c) => c.apply(state),
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}
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}
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}
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