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add new anchors by clicking on the temporary one
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@@ -101,4 +101,55 @@ function bearing(latA: number, lonA: number, latB: number, lonB: number): number
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// Finds the bearing from one lat / lon point to another.
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return Math.atan2(Math.sin(lonB - lonA) * Math.cos(latB),
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Math.cos(latA) * Math.sin(latB) - Math.sin(latA) * Math.cos(latB) * Math.cos(lonB - lonA));
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}
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export function projectedPoint(point1: TrackPoint, point2: TrackPoint, point3: TrackPoint | Coordinates): Coordinates {
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return projected(point1.getCoordinates(), point2.getCoordinates(), point3 instanceof TrackPoint ? point3.getCoordinates() : point3);
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}
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function projected(coord1: Coordinates, coord2: Coordinates, coord3: Coordinates): Coordinates {
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// Calculates the point on the line defined by p1 and p2
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// that is closest to the third point, p3.
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// Input lat1,lon1,lat2,lon2,lat3,lon3 in degrees.
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const rad = Math.PI / 180;
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const lat1 = coord1.lat * rad;
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const lat2 = coord2.lat * rad;
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const lat3 = coord3.lat * rad;
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const lon1 = coord1.lon * rad;
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const lon2 = coord2.lon * rad;
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const lon3 = coord3.lon * rad;
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// Prerequisites for the formulas
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const bear12 = bearing(lat1, lon1, lat2, lon2);
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const bear13 = bearing(lat1, lon1, lat3, lon3);
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let dis13 = distance(lat1, lon1, lat3, lon3);
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let diff = Math.abs(bear13 - bear12);
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if (diff > Math.PI) {
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diff = 2 * Math.PI - diff;
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}
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// Is relative bearing obtuse?
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if (diff > (Math.PI / 2)) {
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return coord1;
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}
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// Find the cross-track distance.
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let dxt = Math.asin(Math.sin(dis13 / earthRadius) * Math.sin(bear13 - bear12)) * earthRadius;
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// Is p4 beyond the arc?
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let dis12 = distance(lat1, lon1, lat2, lon2);
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let dis14 = Math.acos(Math.cos(dis13 / earthRadius) / Math.cos(dxt / earthRadius)) * earthRadius;
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if (dis14 > dis12) {
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return coord2;
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} else {
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// Determine the closest point (p4) on the great circle
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const f = dis14 / earthRadius;
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const lat4 = Math.asin(Math.sin(lat1) * Math.cos(f) + Math.cos(lat1) * Math.sin(f) * Math.cos(bear12));
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const lon4 = lon1 + Math.atan2(Math.sin(bear12) * Math.sin(f) * Math.cos(lat1), Math.cos(f) - Math.sin(lat1) * Math.sin(lat4));
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return { lat: lat4 / rad, lon: lon4 / rad };
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}
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}
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