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@@ -567,10 +567,7 @@ class Engine {
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* `preview`, see `DesktopFiles.openPaths`. Resolves to the new ids.
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*/
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async openPaths(paths: string[], preview = false): Promise<string[]> {
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const added = await this.addedBy((b) => b.desktop!.openPaths(paths, preview));
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// which file is the preview may have changed, without a file changing
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await this.enqueue(async () => this.refreshWorkspace(this.backend!));
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return added;
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return this.addedBy((b) => b.desktop!.openPaths(paths, preview));
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}
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// What the explorer does to the tree of the open folder (the desktop app). When it fails,
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@@ -581,35 +578,29 @@ class Engine {
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* Resolves to its id.
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*/
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async newFileIn(name: string, folder: string): Promise<string | undefined> {
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const [id] = await this.addedBy((b) => b.desktop!.newFile(name, folder));
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this._folderVersion.update((version) => version + 1);
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const [id] = await this.addedBy((b) => b.desktop!.newFile(name, folder), true);
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return id;
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}
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/** Makes a folder in a folder of the open folder: resolves to its path. */
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async createFolder(parent: string, name: string): Promise<string | undefined> {
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return (await this.treeOperation((desktop) => desktop.createFolder(parent, name))).value;
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return (await this.desktopCall((desktop) => desktop.createFolder(parent, name), true))
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.value;
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}
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/** Renames a file or a folder of the open folder. Resolves to whether it was done. */
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async renamePath(path: string, name: string): Promise<boolean> {
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const changed = await this.run((b) => b.desktop!.renamePath(path, name));
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const failed = get(this._lastError) !== undefined;
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await this.treeOperation(async () => {});
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return changed || !failed;
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return this.desktopRun((b) => b.desktop!.renamePath(path, name), true);
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}
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/** Moves files and folders of the open folder into a folder of it. */
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async movePaths(paths: string[], folder: string): Promise<boolean> {
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return (await this.treeOperation((desktop) => desktop.movePaths(paths, folder))).done;
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return (await this.desktopCall((desktop) => desktop.movePaths(paths, folder), true)).done;
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}
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/** Moves files and folders of the open folder to the trash. */
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async deletePaths(paths: string[]): Promise<boolean> {
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const changed = await this.run((b) => b.desktop!.deletePaths(paths));
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const failed = get(this._lastError) !== undefined;
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await this.treeOperation(async () => {});
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return changed || !failed;
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return this.desktopRun((b) => b.desktop!.deletePaths(paths), true);
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}
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/** Shows a file or a folder in the file manager of the system. */
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@@ -622,43 +613,18 @@ class Engine {
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}
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}
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/**
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* Does something to the file system, then reads where the files are and the tree again
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* (without waiting for the watcher). Resolves to whether it was done, with what it gives.
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*/
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private async treeOperation<T>(
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action: (desktop: DesktopFiles) => Promise<T>
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): Promise<{ done: boolean; value?: T }> {
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await this.ready;
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return this.enqueue(async () => {
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const backend = this.backend!;
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let result: { done: boolean; value?: T } = { done: false };
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try {
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result = { done: true, value: await action(backend.desktop!) };
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} catch (error) {
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console.error('engine:', error);
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this._lastError.set(String(error));
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}
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await this.refreshWorkspace(backend);
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this._folderVersion.update((version) => version + 1);
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return result;
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});
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}
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/**
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* Opens the folder that the user picks (instead of the one that was open, which is closed with
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* its files like `closeFiles` does, `unsaved` being what to do with the unsaved ones). The
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* folder is watched, and its tree is read with `listFolder`: its files are not opened.
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*/
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async openFolder(unsaved?: UnsavedChoice) {
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await this.run((b) => b.desktop!.openFolder(unsaved));
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await this.enqueue(async () => this.refreshWorkspace(this.backend!));
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await this.desktopRun((b) => b.desktop!.openFolder(unsaved));
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}
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/** Closes the open folder and all the files: see `closeFiles` for `unsaved`. */
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async closeFolder(unsaved?: UnsavedChoice) {
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await this.run((b) => b.desktop!.closeFolder(unsaved));
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await this.enqueue(async () => this.refreshWorkspace(this.backend!));
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await this.desktopRun((b) => b.desktop!.closeFolder(unsaved));
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}
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/**
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@@ -666,8 +632,7 @@ class Engine {
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* first, or their edits are lost (they stay open when it is not said).
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*/
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async closeFiles(fileIds: string[], unsaved?: UnsavedChoice) {
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await this.run((b) => b.desktop!.closeFiles(fileIds, unsaved));
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await this.enqueue(async () => this.refreshWorkspace(this.backend!));
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await this.desktopRun((b) => b.desktop!.closeFiles(fileIds, unsaved));
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}
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/**
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@@ -676,23 +641,23 @@ class Engine {
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* when the user cancelled or the files could not be saved.
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*/
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async save(fileIds: string[]): Promise<boolean> {
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return this.desktopCall((desktop) => desktop.saveFiles(fileIds));
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return (await this.desktopCall((desktop) => desktop.saveFiles(fileIds))).value === true;
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}
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/** Writes a file where the user says, which is where it is from then on. */
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async saveAs(fileId: string): Promise<boolean> {
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return this.desktopCall((desktop) => desktop.saveFileAs(fileId));
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return (await this.desktopCall((desktop) => desktop.saveFileAs(fileId))).value === true;
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}
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/** Writes copies of files where the user says. The files stay as they are. */
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async exportFiles(fileIds: string[], options: ExportOptions): Promise<boolean> {
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return this.desktopCall((desktop) => desktop.exportFiles(fileIds, options));
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const exported = await this.desktopCall((desktop) => desktop.exportFiles(fileIds, options));
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return exported.value === true;
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}
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/** Reads files again from the file system: their edits are lost (one undo step). */
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async reload(fileIds: string[]) {
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await this.run((b) => b.desktop!.reloadFiles(fileIds));
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await this.enqueue(async () => this.refreshWorkspace(this.backend!));
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await this.desktopRun((b) => b.desktop!.reloadFiles(fileIds));
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}
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/** Opens a web page in the browser of the system (the desktop app). */
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@@ -718,27 +683,51 @@ class Engine {
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});
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}
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/** Calls the file system of the desktop app, and keeps the status of the files up to date. */
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private async desktopCall(call: (desktop: DesktopFiles) => Promise<boolean>): Promise<boolean> {
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/**
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* Calls the file system of the desktop app, then reads where the files are again (without
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* waiting for the app to tell), and the tree of the open folder with `tree`. Resolves to whether
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* it was done, with what it gives; when it was not, `lastError` tells why.
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*/
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private async desktopCall<T>(
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call: (desktop: DesktopFiles) => Promise<T>,
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tree = false
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): Promise<{ done: boolean; value?: T }> {
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await this.ready;
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return this.enqueue(async () => {
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const backend = this.backend!;
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let done = false;
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let result: { done: boolean; value?: T } = { done: false };
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try {
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done = await call(backend.desktop!);
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result = { done: true, value: await call(backend.desktop!) };
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} catch (error) {
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console.error('The files could not be written', error);
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console.error('engine:', error);
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this._lastError.set(String(error));
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}
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await this.refreshWorkspace(backend);
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return done;
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await this.refreshWorkspace(backend, tree);
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return result;
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});
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}
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/** Runs a call that adds files, and resolves to the ids that it added. */
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private async addedBy(action: (backend: Backend) => Promise<Outcome>): Promise<string[]> {
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/**
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* Like `run`, for a call of the desktop app that can change where the files are (and the tree
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* of the open folder with `tree`), which are read again. Resolves to whether it was done.
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*/
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private async desktopRun(
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action: (backend: Backend) => Promise<Outcome>,
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tree = false
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): Promise<boolean> {
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const changed = await this.run(action);
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const failed = get(this._lastError) !== undefined;
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await this.enqueue(() => this.refreshWorkspace(this.backend!, tree));
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return changed || !failed;
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}
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/** Runs a call of the desktop app that adds files (see `desktopRun`): resolves to their ids. */
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private async addedBy(
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action: (backend: Backend) => Promise<Outcome>,
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tree = false
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): Promise<string[]> {
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const before = new Set(get(this._order));
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await this.run(action);
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await this.desktopRun(action, tree);
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return get(this._order).filter((id) => !before.has(id));
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}
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@@ -756,10 +745,14 @@ class Engine {
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};
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}
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private async refreshWorkspace(backend: Backend) {
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/** Reads where the files are again, and the tree of the open folder with `tree`. */
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private async refreshWorkspace(backend: Backend, tree = false) {
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if (backend.desktop) {
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this._workspace.set(await backend.desktop.workspace());
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}
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if (tree) {
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this._folderVersion.update((version) => version + 1);
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}
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}
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/**
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