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explorer actions
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@@ -562,9 +562,87 @@ class Engine {
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return this.addedBy((b) => b.desktop!.openFiles());
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}
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/** Opens files of the file system by their path, which get selected. Resolves to the new ids. */
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async openPaths(paths: string[]): Promise<string[]> {
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return this.addedBy((b) => b.desktop!.openPaths(paths));
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/**
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* Opens files of the file system by their path, which get selected: as a preview with
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* `preview`, see `DesktopFiles.openPaths`. Resolves to the new ids.
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*/
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async openPaths(paths: string[], preview = false): Promise<string[]> {
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const added = await this.addedBy((b) => b.desktop!.openPaths(paths, preview));
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// which file is the preview may have changed, without a file changing
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await this.enqueue(async () => this.refreshWorkspace(this.backend!));
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return added;
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}
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// What the explorer does to the tree of the open folder (the desktop app). When it fails,
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// `lastError` tells why (a key of the dictionaries, or a message).
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/**
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* Makes a new file in a folder of the open folder, which is written there at once and selected.
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* Resolves to its id.
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*/
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async newFileIn(name: string, folder: string): Promise<string | undefined> {
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const [id] = await this.addedBy((b) => b.desktop!.newFile(name, folder));
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this._folderVersion.update((version) => version + 1);
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return id;
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}
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/** Makes a folder in a folder of the open folder: resolves to its path. */
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async createFolder(parent: string, name: string): Promise<string | undefined> {
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return (await this.treeOperation((desktop) => desktop.createFolder(parent, name))).value;
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}
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/** Renames a file or a folder of the open folder. Resolves to whether it was done. */
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async renamePath(path: string, name: string): Promise<boolean> {
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const changed = await this.run((b) => b.desktop!.renamePath(path, name));
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const failed = get(this._lastError) !== undefined;
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await this.treeOperation(async () => {});
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return changed || !failed;
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}
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/** Moves files and folders of the open folder into a folder of it. */
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async movePaths(paths: string[], folder: string): Promise<boolean> {
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return (await this.treeOperation((desktop) => desktop.movePaths(paths, folder))).done;
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}
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/** Moves files and folders of the open folder to the trash. */
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async deletePaths(paths: string[]): Promise<boolean> {
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const changed = await this.run((b) => b.desktop!.deletePaths(paths));
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const failed = get(this._lastError) !== undefined;
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await this.treeOperation(async () => {});
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return changed || !failed;
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}
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/** Shows a file or a folder in the file manager of the system. */
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async revealPath(path: string) {
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await this.ready;
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try {
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await this.backend!.desktop?.revealPath(path);
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} catch (error) {
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console.error('engine:', error);
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}
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}
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/**
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* Does something to the file system, then reads where the files are and the tree again
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* (without waiting for the watcher). Resolves to whether it was done, with what it gives.
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*/
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private async treeOperation<T>(
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action: (desktop: DesktopFiles) => Promise<T>
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): Promise<{ done: boolean; value?: T }> {
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await this.ready;
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return this.enqueue(async () => {
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const backend = this.backend!;
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let result: { done: boolean; value?: T } = { done: false };
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try {
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result = { done: true, value: await action(backend.desktop!) };
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} catch (error) {
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console.error('engine:', error);
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this._lastError.set(String(error));
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}
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await this.refreshWorkspace(backend);
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this._folderVersion.update((version) => version + 1);
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return result;
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});
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}
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/**
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