collapsible state memory in layer control

This commit is contained in:
vcoppe
2024-04-15 11:04:36 +02:00
parent 87c62544bd
commit 2cd07688c9
5 changed files with 50 additions and 55 deletions

View File

@@ -1,39 +1,19 @@
<script lang="ts">
import LayerTreeNode from './LayerTreeNode.svelte';
import { type LayerTreeType } from '$lib/assets/layers';
import * as Collapsible from '$lib/components/ui/collapsible';
import { Button } from '$lib/components/ui/button';
import { ChevronDown, ChevronUp } from 'lucide-svelte';
import { type CollapsedInfoTreeType, type LayerTreeType } from '$lib/assets/layers';
export let layerTree: LayerTreeType;
export let label: string;
export let name: string;
export let multiple: boolean = false;
export let onValueChange: (id: string, checked: boolean) => void;
let open = true;
let open: CollapsedInfoTreeType = {
self: true,
children: {}
};
</script>
<fieldset class="min-w-64">
<Collapsible.Root bind:open>
<Collapsible.Trigger class="w-full"
><Button
variant="ghost"
class="w-full flex flex-row justify-between py-0 px-1 h-fit hover:bg-background"
>
<span class="mr-2">{label}</span>
{#if open}
<ChevronDown size="16" />
{:else}
<ChevronUp size="16" />
{/if}
</Button></Collapsible.Trigger
>
<Collapsible.Content>
<LayerTreeNode {name} node={layerTree} {multiple} {onValueChange} />
</Collapsible.Content>
</Collapsible.Root>
<LayerTreeNode {name} node={layerTree} {multiple} {onValueChange} bind:open />
</fieldset>