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gpx.studio/tauri/src/workspace.rs
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//! The files of the engine and the files of the file system.
//!
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//! A file of the engine has a place, which is one of
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//!
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//! - a file on the disk it is linked to (`Link`): it was opened from it, or saved to it;
//! - a folder (`Workspace::dirs`): it comes from a file of that folder (or was created in it) and
//! is written in it, under a name of its own, the first time it is saved;
//! - nothing: it was created when no folder was open, and the user chooses where it goes when it is
//! first saved.
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//!
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//! The engine does not know about it: the places are kept here. A link also has what the two files
//! looked like when they last were the same, which tells
//!
//! - whether the file was edited since it was saved (its structure is not the one it had then: it
//! changes with every edit, and an undo brings it back);
//! - whether the file on the disk changed since (`replaced`: its bytes are not the ones that were
//! read or written then), which is the case when something else wrote it, or is gone (`missing`).
//!
//! A file is shown `dirty` in all those cases, but only `replaced` asks the user before it is
//! saved, as it would overwrite something that was not made here.
//!
//! At most one folder is open. It is watched, and the folder tree is read from the disk when the
//! user opens branches of it (`list_folder`): its files are not opened. The files that are open and
//! are linked are checked again when something changes on the disk (see `reconcile`): a file without
//! edits is read again, a file with edits is flagged `replaced` and the user chooses when saving it
//! whether to overwrite the disk or to read it again (`reload`).
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use std::collections::BTreeMap;
use std::fs;
use std::path::{Path, PathBuf};
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use crate::Engine;
use gpx_engine::{ExportOptions, FileId, api};
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use serde::{Deserialize, Serialize};
use uuid::Uuid;
use crate::store::write_atomically;
/// The hash of some bytes (FNV-1a), which is the same in every session.
pub fn hash(bytes: &[u8]) -> u64 {
bytes.iter().fold(0xcbf29ce484222325, |hash, byte| {
(hash ^ u64::from(*byte)).wrapping_mul(0x100000001b3)
})
}
/// What a file of the engine looks like: its structure holds the identity of everything that was
/// edited in it. The identities of the contents change when the engine starts again, which is why
/// `Workspace::verify` checks the content of the files that are linked then.
pub fn export_hash(engine: &Engine, id: Uuid) -> Option<u64> {
Some(hash(&engine.export(&FileId(id), ExportOptions::ALL)?))
}
pub fn signature(engine: &Engine, id: Uuid) -> Option<u64> {
let structure = api::file_structure(engine, id)?;
Some(hash(&serde_json::to_vec(&structure).ok()?))
}
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/// What to do with the files that have unsaved edits when they are closed.
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Deserialize)]
#[serde(rename_all = "camelCase")]
pub enum Unsaved {
/// Write them to their file first.
Save,
/// Close them, the edits are lost.
Discard,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct Link {
pub path: PathBuf,
/// The signature of the file of the engine when it was last the one on the disk.
pub signature: u64,
/// The hash of the bytes of the file on the disk when it was last read or written here.
pub disk_hash: u64,
/// The hash of what the engine writes for the file (`export`) then, which does not depend on
/// the identities in the engine: it tells whether a file is still the same after a restart.
/// Zero when it is not known.
#[serde(default)]
pub export_hash: u64,
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/// The file on the disk is not the one that was read or written: something else replaced it.
#[serde(default, alias = "conflict")]
pub replaced: bool,
/// The file on the disk is gone.
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#[serde(default)]
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pub missing: bool,
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}
#[derive(Debug, Default, Serialize, Deserialize)]
pub struct Workspace {
/// The folder that is open (and watched).
pub folder: Option<PathBuf>,
pub links: BTreeMap<Uuid, Link>,
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/// The folder where the files that are not on the disk yet are written.
#[serde(default)]
pub dirs: BTreeMap<Uuid, PathBuf>,
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}
/// What the frontend shows of a file.
#[derive(Debug, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct FileStatus {
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/// Where the file is on the disk, absent for a file that is not on the disk yet.
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#[serde(skip_serializing_if = "Option::is_none")]
pub path: Option<String>,
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/// The folder where the file will be written, for a file that is not on the disk yet.
#[serde(skip_serializing_if = "Option::is_none")]
pub folder: Option<String>,
/// The file is not the one on the disk: it has edits, is not on the disk, or the file on the
/// disk is not what was read (or is gone).
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pub dirty: bool,
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/// The file on the disk was replaced by something else: saving overwrites it.
pub replaced: bool,
/// The file on the disk is gone.
pub missing: bool,
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}
#[derive(Debug, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct WorkspaceState {
#[serde(skip_serializing_if = "Option::is_none")]
pub folder: Option<String>,
pub files: BTreeMap<String, FileStatus>,
}
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/// A folder or a GPX file of the open folder, see `Workspace::list_folder`.
#[derive(Debug, PartialEq, Eq, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct Entry {
pub name: String,
pub path: String,
pub is_dir: bool,
}
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fn is_gpx(path: &Path) -> bool {
path.extension()
.and_then(|extension| extension.to_str())
.is_some_and(|extension| extension.eq_ignore_ascii_case("gpx"))
}
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pub fn canonical(path: &Path) -> PathBuf {
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fs::canonicalize(path).unwrap_or_else(|_| path.to_path_buf())
}
/// What the engine writes for a file that was read from the disk and not edited, for a link that
/// does not know it: `None` if the file on the disk is not the one that was read anymore.
fn saved_export_hash(link: &Link) -> Option<u64> {
let bytes = fs::read(&link.path).ok()?;
if hash(&bytes) != link.disk_hash {
return None;
}
let id = Uuid::new_v4();
let mut scratch = Engine::default();
api::sync_files(&mut scratch, &[(id, &bytes, &stem(&link.path))], &[]);
export_hash(&scratch, id)
}
/// A name that can be the one of a file, on every system.
fn file_name(name: &str) -> String {
let name: String = name
.chars()
.map(|c| match c {
'/' | '\\' | ':' | '*' | '?' | '"' | '<' | '>' | '|' => '_',
c if c.is_control() => '_',
c => c,
})
.collect();
let name = name.trim().trim_matches('.').trim();
let name: String = name.chars().take(100).collect();
if name.is_empty() {
"track".to_owned()
} else {
name
}
}
fn stem(path: &Path) -> String {
path.file_stem()
.map(|stem| stem.to_string_lossy().into_owned())
.unwrap_or_default()
}
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/// Where to put a file named `name` in `folder`: not the place of something that is there, or that
/// `taken` says is.
pub fn free_path(folder: &Path, name: &str, taken: impl Fn(&Path) -> bool) -> PathBuf {
let name = file_name(name);
let taken = |path: &Path| path.exists() || taken(path);
let mut path = folder.join(format!("{name}.gpx"));
let mut number = 2;
while taken(&path) {
path = folder.join(format!("{name} ({number}).gpx"));
number += 1;
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}
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path
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}
impl Workspace {
pub fn path() -> &'static str {
"workspace.json"
}
pub fn load(root: &Path) -> Self {
fs::read(root.join(Self::path()))
.ok()
.and_then(|bytes| serde_json::from_slice(&bytes).ok())
.unwrap_or_default()
}
pub fn write(&self, root: &Path) {
if let Ok(json) = serde_json::to_vec(self)
&& let Err(error) = write_atomically(&root.join(Self::path()), &json)
{
eprintln!("the workspace could not be kept: {error}");
}
}
fn id_of(&self, path: &Path) -> Option<Uuid> {
self.links
.iter()
.find_map(|(id, link)| (link.path == path).then_some(*id))
}
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/// Whether the file is not the one on the disk: it has edits, or is not on the disk, or the
/// file on the disk is not the one that was read (or is gone).
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pub fn is_dirty(&self, engine: &Engine, id: Uuid) -> bool {
match self.links.get(&id) {
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Some(link) => {
link.replaced || link.missing || signature(engine, id) != Some(link.signature)
}
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None => true,
}
}
/// The status of each file of the engine.
pub fn state(&self, engine: &Engine) -> WorkspaceState {
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let text = |path: &Path| path.to_string_lossy().into_owned();
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WorkspaceState {
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folder: self.folder.as_deref().map(text),
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files: engine
.order()
.iter()
.map(|FileId(id)| {
let link = self.links.get(id);
(
id.to_string(),
FileStatus {
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path: link.map(|link| text(&link.path)),
folder: self
.dirs
.get(id)
.filter(|_| link.is_none())
.map(|dir| text(dir)),
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dirty: self.is_dirty(engine, *id),
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replaced: link.is_some_and(|link| link.replaced),
missing: link.is_some_and(|link| link.missing),
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},
)
})
.collect(),
}
}
/// Checks the links when the engine has started again: it gives new identities to what it holds
/// (see `signature`), so a file that is the one that was saved looks edited. A file is the same
/// if what the engine writes for it is what it wrote then; its signature is then the current
/// one, and the file is not unsaved. A file that has really been edited stays so.
///
/// A link made before the content was kept has the file on the disk to tell what was saved,
/// if it is still the one that was read.
pub fn verify(&mut self, engine: &Engine) {
for (id, link) in self.links.iter_mut() {
let (Some(current), Some(exported)) =
(signature(engine, *id), export_hash(engine, *id))
else {
continue;
};
if link.export_hash == 0 {
link.export_hash = saved_export_hash(link).unwrap_or_default();
}
if current != link.signature && exported == link.export_hash {
link.signature = current;
}
}
}
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/// Forgets the places of the files that are not in the engine anymore.
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pub fn prune(&mut self, engine: &Engine) {
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let open = |id: &Uuid| engine.file_structure(&FileId(*id)).is_some();
self.links.retain(|id, _| open(id));
self.dirs.retain(|id, _| open(id));
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}
/// Opens files from the disk: the ones that are not open yet are added, and `select` selects
/// the first of the files that were given (open or not). Says what changed, and which
/// files could not be read.
pub fn open_files(
&mut self,
engine: &mut Engine,
paths: &[PathBuf],
select: bool,
) -> api::Outcome {
let mut new = vec![];
let mut known = vec![];
let mut unreadable = vec![];
for path in paths {
let path = canonical(path);
if let Some(id) = self.id_of(&path) {
known.push(id);
continue;
}
match fs::read(&path) {
Ok(bytes) => new.push((Uuid::new_v4(), bytes, stem(&path), path)),
Err(error) => unreadable.push(format!("{}: {error}", path.display())),
}
}
let mut outcome = api::Outcome::failed_none();
if !new.is_empty() {
let files: Vec<(Uuid, &[u8], &str)> = new
.iter()
.map(|(id, bytes, name, _)| (*id, bytes.as_slice(), name.as_str()))
.collect();
outcome = api::sync_files(engine, &files, &[]);
for (id, bytes, _, path) in &new {
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if let Some(link) = self.new_link(engine, *id, path.clone(), bytes) {
self.links.insert(*id, link);
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known.push(*id);
}
}
}
if select && let Some(first) = known.first() {
outcome = outcome.merge(api::select(
engine,
&[*first],
gpx_engine::SelectMode::Replace,
));
}
if !outcome.has_error() && !unreadable.is_empty() {
outcome = outcome.merge(api::Outcome::failed(unreadable.join("; ")));
}
outcome
}
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/// The link of a file that is the one on the disk, which has the given bytes. `None` if the
/// engine does not have the file.
fn new_link(&self, engine: &Engine, id: Uuid, path: PathBuf, bytes: &[u8]) -> Option<Link> {
Some(Link {
path,
signature: signature(engine, id)?,
disk_hash: hash(bytes),
export_hash: export_hash(engine, id).unwrap_or_default(),
replaced: false,
missing: false,
})
}
/// Opens a folder, which is watched. Its files are not opened: the user picks them in the tree
/// (`list_folder`). The folder that was open is closed with its files: see `close_folder`,
/// which `discard` is for.
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pub fn open_folder(
&mut self,
engine: &mut Engine,
folder: &Path,
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discard: bool,
) -> api::Outcome {
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let folder = canonical(folder);
let closed = if self.folder.as_ref().is_some_and(|open| *open != folder) {
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self.close_folder(engine, discard)
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} else {
api::Outcome::failed_none()
};
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self.folder = Some(folder);
closed
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}
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/// What to watch on the disk: the open folder and the folders in it, and the folder of each
/// linked file that is outside of it (only that folder: the file is replaced when it is saved,
/// which a watch on the file itself would not follow). The `bool` says whether to go into the
/// folders. Only folders that exist.
pub fn watched(&self) -> Vec<(PathBuf, bool)> {
let mut watched: Vec<(PathBuf, bool)> = vec![];
if let Some(folder) = self.folder.as_ref().filter(|folder| folder.is_dir()) {
watched.push((folder.clone(), true));
}
let mut parents: Vec<PathBuf> = self
.links
.values()
.filter(|link| !self.in_folder(&link.path))
.filter_map(|link| link.path.parent().map(Path::to_path_buf))
.filter(|parent| parent.is_dir())
.collect();
parents.sort();
parents.dedup();
watched.extend(parents.into_iter().map(|parent| (parent, false)));
watched
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}
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/// Whether the path is in the open folder (or is it).
fn in_folder(&self, path: &Path) -> bool {
self.folder
.as_ref()
.is_some_and(|folder| path.starts_with(folder))
}
/// The files among `ids` that are not the ones on the disk.
pub fn unsaved(&self, engine: &Engine, ids: &[Uuid]) -> Vec<Uuid> {
ids.iter()
.copied()
.filter(|id| engine.file_structure(&FileId(*id)).is_some())
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.filter(|id| self.is_dirty(engine, *id))
.collect()
}
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/// Every file of the engine.
pub fn all(&self, engine: &Engine) -> Vec<Uuid> {
engine.order().iter().map(|FileId(id)| *id).collect()
}
/// Closes files, which are not in the engine anymore. The ones that are not the files on the
/// disk stay open, unless `discard` says their edits are lost.
pub fn close_files(
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&mut self,
engine: &mut Engine,
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ids: &[Uuid],
discard: bool,
) -> api::Outcome {
let closing: Vec<Uuid> = ids
.iter()
.copied()
.filter(|id| engine.file_structure(&FileId(*id)).is_some())
.filter(|id| discard || !self.is_dirty(engine, *id))
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.collect();
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if closing.is_empty() {
return api::Outcome::failed_none();
}
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for id in &closing {
self.links.remove(id);
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self.dirs.remove(id);
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}
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api::sync_files(engine, &[], &closing)
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}
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/// Closes the open folder, and everything that is open with it: the workspace starts over.
/// What is not the file on the disk stays open unless `discard` says its edits are lost, and
/// the folder is closed anyway.
pub fn close_folder(&mut self, engine: &mut Engine, discard: bool) -> api::Outcome {
let ids = self.all(engine);
let outcome = self.close_files(engine, &ids, discard);
self.folder = None;
outcome
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}
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/// Where a new file created from the given files goes: the folder of the first of them that
/// has a place in the open folder, `None` if there is none. A file that is not in the open folder
/// has nothing to hand down.
pub fn source_dir(&self, ids: &[Uuid]) -> Option<PathBuf> {
ids.iter().find_map(|id| {
let dir = match self.links.get(id) {
Some(link) => link.path.parent()?.to_path_buf(),
None => self.dirs.get(id)?.clone(),
};
self.in_folder(&dir).then_some(dir)
})
}
/// The new files among `ids` are written in `dir` when they are saved (unless they have a
/// place already).
pub fn inherit(&mut self, ids: &[String], dir: &Path) {
for id in ids.iter().filter_map(|id| Uuid::parse_str(id).ok()) {
if !self.links.contains_key(&id) {
self.dirs.insert(id, dir.to_path_buf());
}
}
}
/// Brings what changed on the disk into the open files, for the given paths (or for all of the
/// linked ones when there are none):
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///
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/// - a file that has no edits and is not what is on the disk anymore is read again, one undo
/// step: it stays the same file;
/// - a file that has edits is `replaced`, nothing is read: saving it overwrites the file on the
/// disk, which the user is asked first;
/// - a file that is gone is `missing`, it stays open;
/// - the flags are cleared when the file on the disk is the one that was read or written.
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///
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/// Says what changed in the engine, `None` when nothing changed, not even a flag.
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pub fn reconcile(
&mut self,
engine: &mut Engine,
changed: Option<&[PathBuf]>,
) -> Option<api::Outcome> {
let mut flagged = false;
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let mut to_reload = vec![];
let ids: Vec<Uuid> = self.links.keys().copied().collect();
for id in ids {
let edited = signature(engine, id) != Some(self.links[&id].signature);
let link = self.links.get_mut(&id).expect("the link exists");
if let Some(changed) = changed
&& !changed
.iter()
.any(|path| link.path.starts_with(path) || path.starts_with(&link.path))
{
continue;
}
let (differs, missing) = match fs::read(&link.path) {
Ok(bytes) => (hash(&bytes) != link.disk_hash, false),
Err(error) if error.kind() == std::io::ErrorKind::NotFound => (false, true),
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// a folder, or a file that cannot be read now: it is looked at again when it changes
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Err(_) => continue,
};
if differs && !edited {
to_reload.push(id);
continue;
}
let replaced = differs;
if (replaced, missing) != (link.replaced, link.missing) {
link.replaced = replaced;
link.missing = missing;
flagged = true;
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}
}
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let reloaded = if to_reload.is_empty() {
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None
} else {
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self.reload(engine, &to_reload).ok()
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};
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match reloaded {
Some(outcome) => Some(outcome),
None => flagged.then(api::Outcome::failed_none),
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}
}
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/// Reads files again from the disk: they become the files that are there (one undo step for
/// each), and are not dirty anymore. Stops at the first one that cannot be read.
pub fn reload(&mut self, engine: &mut Engine, ids: &[Uuid]) -> Result<api::Outcome, String> {
let mut files = vec![];
for id in ids {
let Some(link) = self.links.get(id) else {
continue;
};
let bytes = fs::read(&link.path)
.map_err(|error| format!("{}: {error}", link.path.display()))?;
files.push((*id, bytes, stem(&link.path)));
}
let borrowed: Vec<(Uuid, &[u8], &str)> = files
.iter()
.map(|(id, bytes, name)| (*id, bytes.as_slice(), name.as_str()))
.collect();
let outcome = api::sync_files(engine, &borrowed, &[]);
for (id, bytes, _) in &files {
let path = self.links[id].path.clone();
if let Some(link) = self.new_link(engine, *id, path, bytes) {
self.links.insert(*id, link);
}
}
Ok(outcome)
}
/// The files among `ids` that are written by the first save to a place the user chooses: the
/// ones that are not on the disk, and not linked to a folder either. With the name to propose.
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pub fn unlinked(&self, engine: &Engine, ids: &[Uuid]) -> Vec<(Uuid, String)> {
ids.iter()
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.filter(|id| !self.links.contains_key(id) && !self.dirs.contains_key(id))
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.filter_map(|id| Some((*id, engine.file_structure(&FileId(*id))?.name.clone())))
.collect()
}
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fn is_taken(&self, path: &Path) -> bool {
self.links.values().any(|link| link.path == path)
}
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/// Writes files to the disk, replacing what is there: they are the same as their file from
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/// then on. A file that is not on the disk goes in its folder, or at its path in `paths`, or in
/// `folder`, under its name (changed if that is the one of something else). Stops at the first
/// error, the files that were written stay written.
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pub fn save(
&mut self,
engine: &Engine,
ids: &[Uuid],
paths: &BTreeMap<Uuid, PathBuf>,
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folder: Option<&Path>,
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) -> Result<(), String> {
for id in ids {
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let Some(structure) = engine.file_structure(&FileId(*id)) else {
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continue;
};
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let in_folder = |dir: &Path| free_path(dir, &structure.name, |p| self.is_taken(p));
let path = match (self.links.get(id), paths.get(id), self.dirs.get(id), folder) {
(Some(link), ..) => link.path.clone(),
(None, Some(path), ..) => canonical(path),
(None, None, Some(dir), _) => in_folder(dir),
(None, None, None, Some(dir)) => in_folder(dir),
(None, None, None, None) => continue,
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};
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self.write_file(engine, *id, &path)?;
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}
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Ok(())
}
/// Writes a file to a path of the user's choice, which is the place of the file from then on.
pub fn save_as(&mut self, engine: &Engine, id: Uuid, path: &Path) -> Result<(), String> {
if let Some(other) = self.id_of(&canonical(path))
&& other != id
{
return Err(format!("{} is open already", path.display()));
}
self.write_file(engine, id, path)
}
fn write_file(&mut self, engine: &Engine, id: Uuid, path: &Path) -> Result<(), String> {
let Some(bytes) = api::export_file(engine, id, ExportOptions::ALL) else {
return Ok(());
};
write_atomically(path, &bytes).map_err(|error| format!("{}: {error}", path.display()))?;
let Some(signature) = signature(engine, id) else {
return Ok(());
};
// the folder, if there is one, may watch what was just written: the hash tells it is known
self.links.insert(
id,
Link {
path: canonical(path),
signature,
disk_hash: hash(&bytes),
export_hash: hash(&bytes),
replaced: false,
missing: false,
},
);
self.dirs.remove(&id);
Ok(())
}
/// The folders and the GPX files that are in a folder of the open folder (or in it), the
/// folders first and then alphabetically. Hidden files are left out.
pub fn list_folder(&self, folder: &Path) -> Result<Vec<Entry>, String> {
let folder = canonical(folder);
if !self.in_folder(&folder) {
return Err(format!("{} is not in the open folder", folder.display()));
}
let mut entries: Vec<Entry> = fs::read_dir(&folder)
.map_err(|error| format!("{}: {error}", folder.display()))?
.flatten()
.filter_map(|entry| {
let name = entry.file_name().to_string_lossy().into_owned();
let path = entry.path();
let is_dir = fs::metadata(&path).ok()?.is_dir();
(!name.starts_with('.') && (is_dir || is_gpx(&path))).then(|| Entry {
name,
path: path.to_string_lossy().into_owned(),
is_dir,
})
})
.collect();
entries.sort_by(|a, b| {
b.is_dir
.cmp(&a.is_dir)
.then_with(|| a.name.to_lowercase().cmp(&b.name.to_lowercase()))
.then_with(|| a.name.cmp(&b.name))
});
Ok(entries)
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}
}
#[cfg(test)]
mod tests {
use gpx_engine::SelectMode;
use super::*;
fn gpx(name: &str) -> String {
format!(
r#"<?xml version="1.0"?><gpx version="1.1" creator="test" xmlns="http://www.topografix.com/GPX/1/1"><metadata><name>{name}</name></metadata><trk><trkseg><trkpt lat="50.0" lon="4.0"><ele>10</ele></trkpt><trkpt lat="50.1" lon="4.1"><ele>20</ele></trkpt></trkseg></trk></gpx>"#
)
}
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/// The GPX files of a folder and of the folders in it.
pub(super) fn gpx_files(folder: &Path) -> Vec<PathBuf> {
let mut found = vec![];
for entry in fs::read_dir(folder).unwrap().flatten() {
let path = entry.path();
if path.is_dir() {
found.extend(gpx_files(&path));
} else if is_gpx(&path) {
found.push(path);
}
}
found.sort();
found
}
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struct Fixture {
folder: PathBuf,
engine: Engine,
workspace: Workspace,
}
impl Fixture {
fn new() -> Self {
let folder =
canonical(&std::env::temp_dir()).join(format!("gpx-ws-{}", Uuid::new_v4()));
fs::create_dir_all(&folder).unwrap();
Self {
folder,
engine: Engine::default(),
workspace: Workspace::default(),
}
}
fn write(&self, name: &str, title: &str) -> PathBuf {
let path = self.folder.join(name);
fs::write(&path, gpx(title)).unwrap();
path
}
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/// Opens the folder, and all the files that are in it.
fn open_folder(&mut self) {
let folder = self.folder.clone();
self.workspace.open_folder(&mut self.engine, &folder, false);
let files = gpx_files(&folder);
self.workspace.open_files(&mut self.engine, &files, false);
}
fn reconcile(&mut self, changed: Option<&[PathBuf]>) -> Option<api::Outcome> {
self.workspace.reconcile(&mut self.engine, changed)
}
fn save(&mut self, ids: &[Uuid]) {
self.workspace
.save(&self.engine, ids, &BTreeMap::new(), None)
.unwrap();
}
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fn ids(&self) -> Vec<Uuid> {
self.engine.order().iter().map(|id| id.0).collect()
}
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fn id_named(&self, name: &str) -> Uuid {
self.ids()
.into_iter()
.find(|id| self.name(*id) == name)
.unwrap()
}
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fn name(&self, id: Uuid) -> String {
self.engine
.file_structure(&FileId(id))
.unwrap()
.name
.clone()
}
fn rename(&mut self, id: Uuid, name: &str) {
api::select(&mut self.engine, &[id], SelectMode::Replace);
assert!(!api::metadata(&mut self.engine, name, "").has_error());
}
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fn status(&self, id: Uuid) -> FileStatus {
self.workspace
.state(&self.engine)
.files
.remove(&id.to_string())
.unwrap()
}
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}
impl Drop for Fixture {
fn drop(&mut self) {
let _ = fs::remove_dir_all(&self.folder);
}
}
#[test]
fn an_opened_file_is_clean_until_it_is_edited_and_clean_again_once_saved() {
let mut fx = Fixture::new();
let path = fx.write("a.gpx", "a");
fx.workspace
.open_files(&mut fx.engine, std::slice::from_ref(&path), true);
let id = fx.ids()[0];
assert!(!fx.workspace.is_dirty(&fx.engine, id));
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assert_eq!(fx.status(id).path.as_deref(), path.to_str());
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fx.rename(id, "renamed");
assert!(fx.workspace.is_dirty(&fx.engine, id));
// nothing is written before it is saved
assert!(fs::read_to_string(&path).unwrap().contains(">a<"));
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fx.save(&[id]);
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assert!(!fx.workspace.is_dirty(&fx.engine, id));
assert!(fs::read_to_string(&path).unwrap().contains(">renamed<"));
// going back before the save is an edit again
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api::select(&mut fx.engine, &[id], SelectMode::Replace);
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api::undo(&mut fx.engine);
assert!(fx.workspace.is_dirty(&fx.engine, id));
api::redo(&mut fx.engine);
assert!(!fx.workspace.is_dirty(&fx.engine, id));
}
#[test]
fn a_file_that_is_not_on_the_disk_is_unsaved_until_it_is_given_a_place() {
let mut fx = Fixture::new();
api::new_file(&mut fx.engine, "fresh", None, None, None);
let id = fx.ids()[0];
assert!(fx.workspace.is_dirty(&fx.engine, id));
assert_eq!(
fx.workspace.unlinked(&fx.engine, &[id]),
[(id, "fresh".to_string())]
);
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// nowhere to put it without being told
fx.save(&[id]);
assert!(fx.workspace.is_dirty(&fx.engine, id));
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let path = fx.folder.join("fresh.gpx");
let paths = BTreeMap::from([(id, path.clone())]);
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fx.workspace.save(&fx.engine, &[id], &paths, None).unwrap();
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assert!(path.exists());
assert!(!fx.workspace.is_dirty(&fx.engine, id));
assert!(fx.workspace.unlinked(&fx.engine, &[id]).is_empty());
}
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#[test]
fn several_files_without_a_place_go_in_a_folder_with_names_that_are_free() {
let mut fx = Fixture::new();
fx.write("fresh.gpx", "already there");
api::new_file(&mut fx.engine, "fresh", None, None, None);
api::new_file(&mut fx.engine, "a/b: c", None, None, None);
api::new_file(&mut fx.engine, "fresh", None, None, None);
let ids = fx.ids();
let folder = fx.folder.clone();
fx.workspace
.save(&fx.engine, &ids, &BTreeMap::new(), Some(&folder))
.unwrap();
for name in ["fresh (2).gpx", "fresh (3).gpx", "a_b_ c.gpx"] {
assert!(fx.folder.join(name).exists(), "{name}");
}
assert!(ids.iter().all(|id| !fx.workspace.is_dirty(&fx.engine, *id)));
}
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#[test]
fn what_this_app_writes_is_not_a_change_of_the_disk() {
let mut fx = Fixture::new();
let path = fx.write("a.gpx", "a");
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fx.open_folder();
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let id = fx.ids()[0];
fx.rename(id, "renamed");
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fx.save(&[id]);
assert!(fx.reconcile(Some(&[path])).is_none());
assert!(!fx.status(id).replaced);
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assert_eq!(fx.name(id), "renamed");
}
#[test]
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fn the_folders_of_the_files_outside_the_open_folder_are_watched_too() {
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let mut fx = Fixture::new();
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let inside = fx.write("in.gpx", "in");
let elsewhere = canonical(&std::env::temp_dir()).join(format!("gpx-ws-{}", Uuid::new_v4()));
fs::create_dir_all(&elsewhere).unwrap();
let (one, two) = (elsewhere.join("one.gpx"), elsewhere.join("two.gpx"));
fs::write(&one, gpx("one")).unwrap();
fs::write(&two, gpx("two")).unwrap();
let folder = fx.folder.clone();
// no folder: only the folder of the files
fx.workspace.open_files(&mut fx.engine, &[one, two], false);
assert_eq!(fx.workspace.watched(), [(elsewhere.clone(), false)]);
// the open folder as a whole, and the file in it needs nothing more
fx.workspace.open_folder(&mut fx.engine, &folder, false);
fx.workspace.open_files(&mut fx.engine, &[inside], false);
assert_eq!(
fx.workspace.watched(),
[(folder, true), (elsewhere.clone(), false)]
);
// closing the files stops it
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let ids = fx.ids();
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fx.workspace.close_files(&mut fx.engine, &ids, true);
assert_eq!(fx.workspace.watched(), [(fx.folder.clone(), true)]);
fs::remove_dir_all(elsewhere).unwrap();
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}
#[test]
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fn opening_a_folder_does_not_open_its_files() {
let mut fx = Fixture::new();
fx.write("a.gpx", "a");
let folder = fx.folder.clone();
let outcome = fx.workspace.open_folder(&mut fx.engine, &folder, false);
assert!(!outcome.changed);
assert!(fx.ids().is_empty());
assert_eq!(fx.workspace.folder.as_deref(), Some(folder.as_path()));
}
#[test]
fn the_tree_of_the_folder_shows_folders_first_and_only_gpx_files() {
let mut fx = Fixture::new();
fx.write("b.gpx", "b");
fx.write("A.GPX", "a");
fx.write("notes.txt", "not a track");
fx.write(".hidden.gpx", "hidden");
fs::create_dir(fx.folder.join("zoo")).unwrap();
fs::create_dir(fx.folder.join("Alps")).unwrap();
fs::create_dir(fx.folder.join(".git")).unwrap();
fx.write("zoo/c.gpx", "c");
let folder = fx.folder.clone();
fx.workspace.open_folder(&mut fx.engine, &folder, false);
let names = |entries: Vec<Entry>| -> Vec<(String, bool)> {
entries.into_iter().map(|e| (e.name, e.is_dir)).collect()
};
assert_eq!(
names(fx.workspace.list_folder(&folder).unwrap()),
[
("Alps".to_string(), true),
("zoo".to_string(), true),
("A.GPX".to_string(), false),
("b.gpx".to_string(), false),
]
);
assert_eq!(
names(fx.workspace.list_folder(&folder.join("zoo")).unwrap()),
[("c.gpx".to_string(), false)]
);
// only what is in the open folder can be listed
let elsewhere = canonical(&std::env::temp_dir());
assert!(fx.workspace.list_folder(&elsewhere).is_err());
}
#[test]
fn a_file_without_edits_is_read_again_when_the_disk_changes() {
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let mut fx = Fixture::new();
let a = fx.write("a.gpx", "a");
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fx.open_folder();
let id = fx.ids()[0];
fx.write("a.gpx", "theirs");
let outcome = fx.reconcile(Some(std::slice::from_ref(&a))).unwrap();
assert!(outcome.changed);
// the same file, now the one on the disk
assert_eq!(fx.ids(), [id]);
assert_eq!(fx.name(id), "theirs");
let status = fx.status(id);
assert!(!status.dirty && !status.replaced);
// looking again changes nothing
assert!(fx.reconcile(Some(std::slice::from_ref(&a))).is_none());
}
#[test]
fn a_file_with_edits_is_flagged_when_the_disk_changes_and_not_read_again() {
let mut fx = Fixture::new();
let a = fx.write("a.gpx", "a");
fx.open_folder();
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let id = fx.ids()[0];
fx.rename(id, "mine");
fx.write("a.gpx", "theirs");
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let outcome = fx.reconcile(Some(std::slice::from_ref(&a))).unwrap();
assert!(!outcome.changed);
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assert_eq!(fx.name(id), "mine");
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let status = fx.status(id);
assert!(status.dirty && status.replaced && !status.missing);
// looking again changes nothing
assert!(fx.reconcile(Some(std::slice::from_ref(&a))).is_none());
// the disk goes back to what was read: only the edits are left
fx.write("a.gpx", "a");
assert!(fx.reconcile(Some(std::slice::from_ref(&a))).is_some());
let status = fx.status(id);
assert!(status.dirty && !status.replaced);
}
#[test]
fn the_user_can_take_the_disk_instead_of_the_edits() {
let mut fx = Fixture::new();
fx.write("a.gpx", "a");
fx.open_folder();
let id = fx.ids()[0];
fx.rename(id, "mine");
fx.write("a.gpx", "theirs");
fx.reconcile(None);
assert!(fx.status(id).replaced);
fx.workspace.reload(&mut fx.engine, &[id]).unwrap();
assert_eq!(fx.name(id), "theirs");
let status = fx.status(id);
assert!(!status.dirty && !status.replaced);
// and it is one undo step
api::select(&mut fx.engine, &[id], SelectMode::Replace);
api::undo(&mut fx.engine);
assert_eq!(fx.name(id), "mine");
}
#[test]
fn saving_overwrites_what_replaced_the_file() {
let mut fx = Fixture::new();
let a = fx.write("a.gpx", "a");
fx.open_folder();
let id = fx.ids()[0];
fx.rename(id, "mine");
fx.write("a.gpx", "theirs");
fx.reconcile(None);
assert!(fx.status(id).replaced);
fx.save(&[id]);
assert!(fs::read_to_string(a).unwrap().contains(">mine<"));
assert!(!fx.status(id).replaced && !fx.status(id).dirty);
}
#[test]
fn a_file_that_is_gone_from_the_disk_stays_open_and_dirty_until_it_is_saved_again() {
let mut fx = Fixture::new();
let a = fx.write("a.gpx", "a");
fx.open_folder();
let id = fx.ids()[0];
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fs::remove_file(&a).unwrap();
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assert!(fx.reconcile(Some(std::slice::from_ref(&a))).is_some());
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assert_eq!(fx.ids(), [id]);
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let status = fx.status(id);
assert!(status.dirty && status.missing && status.path.is_some());
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// saving puts it back
fx.save(&[id]);
assert!(a.exists());
let status = fx.status(id);
assert!(!status.dirty && !status.missing);
}
#[test]
fn a_file_that_comes_back_different_is_read_again() {
let mut fx = Fixture::new();
let a = fx.write("a.gpx", "a");
fx.open_folder();
let id = fx.ids()[0];
fs::remove_file(&a).unwrap();
fx.reconcile(None);
assert!(fx.status(id).missing);
fx.write("a.gpx", "back");
fx.reconcile(None);
assert_eq!(fx.name(id), "back");
let status = fx.status(id);
assert!(!status.dirty && !status.missing);
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}
#[test]
fn what_changed_while_the_app_was_closed_is_found_when_it_starts() {
let mut fx = Fixture::new();
let a = fx.write("a.gpx", "a");
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fx.open_folder();
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let id = fx.ids()[0];
fx.write("a.gpx", "changed");
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assert!(fx.reconcile(None).is_some());
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assert_eq!(fx.name(id), "changed");
fs::remove_file(a).unwrap();
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assert!(fx.reconcile(None).is_some());
assert!(fx.status(id).missing);
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}
#[test]
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fn new_files_made_from_a_file_of_the_folder_are_saved_next_to_it() {
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let mut fx = Fixture::new();
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fs::create_dir(fx.folder.join("sub")).unwrap();
fx.write("sub/b.gpx", "b");
fx.write("a.gpx", "a");
fx.open_folder();
let b = fx.id_named("b");
let sub = fx.folder.join("sub");
assert_eq!(fx.workspace.source_dir(&[b]), Some(canonical(&sub)));
let before = fx.ids();
api::select(&mut fx.engine, &[b], SelectMode::Replace);
let outcome = api::duplicate(&mut fx.engine);
let copy = fx
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.ids()
.into_iter()
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.find(|id| !before.contains(id))
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.unwrap();
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fx.workspace.inherit(outcome.added(), &canonical(&sub));
assert_eq!(fx.status(copy).folder.as_deref(), canonical(&sub).to_str());
assert!(fx.status(copy).path.is_none() && fx.status(copy).dirty);
// nobody needs to be asked where it goes
assert!(fx.workspace.unlinked(&fx.engine, &[copy]).is_empty());
fx.save(&[copy]);
assert!(sub.join("b (2).gpx").exists());
let status = fx.status(copy);
assert!(!status.dirty && status.folder.is_none());
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assert_eq!(
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status.path.as_deref(),
canonical(&sub.join("b (2).gpx")).to_str()
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);
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// the copy of the copy is next to it as well
assert_eq!(fx.workspace.source_dir(&[copy]), Some(canonical(&sub)));
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}
#[test]
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fn a_file_outside_the_open_folder_hands_nothing_down() {
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let mut fx = Fixture::new();
let elsewhere = canonical(&std::env::temp_dir()).join(format!("gpx-ws-{}", Uuid::new_v4()));
fs::create_dir_all(&elsewhere).unwrap();
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let outside = elsewhere.join("o.gpx");
fs::write(&outside, gpx("o")).unwrap();
let folder = fx.folder.clone();
fx.workspace.open_folder(&mut fx.engine, &folder, false);
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fx.workspace
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.open_files(&mut fx.engine, std::slice::from_ref(&outside), true);
let id = fx.ids()[0];
assert_eq!(fx.workspace.source_dir(&[id]), None);
// a new file with no source is not linked to a folder by `source_dir`: the caller falls back
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fs::remove_dir_all(elsewhere).unwrap();
}
#[test]
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fn closing_files_asks_what_to_do_with_the_unsaved_ones() {
let mut fx = Fixture::new();
fx.write("a.gpx", "a");
fx.write("b.gpx", "b");
fx.open_folder();
let (a, b) = (fx.id_named("a"), fx.id_named("b"));
fx.rename(a, "edited");
assert_eq!(fx.workspace.unsaved(&fx.engine, &[a, b]), [a]);
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// without a choice what has edits stays
let outcome = fx.workspace.close_files(&mut fx.engine, &[a, b], false);
assert!(outcome.changed);
assert_eq!(fx.ids(), [a]);
// saved first
fx.save(&[a]);
fx.workspace.close_files(&mut fx.engine, &[a], false);
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assert!(fx.ids().is_empty());
assert!(
fs::read_to_string(fx.folder.join("a.gpx"))
.unwrap()
.contains("edited")
);
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assert!(fx.workspace.links.is_empty());
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}
#[test]
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fn closing_files_can_discard_their_edits() {
let mut fx = Fixture::new();
fx.write("a.gpx", "a");
fx.open_folder();
let a = fx.ids()[0];
fx.rename(a, "edited");
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api::new_file(&mut fx.engine, "fresh", None, None, None);
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let fresh = fx.id_named("fresh");
fx.workspace.close_files(&mut fx.engine, &[a, fresh], true);
assert!(fx.ids().is_empty());
assert!(
fs::read_to_string(fx.folder.join("a.gpx"))
.unwrap()
.contains(">a<")
);
}
#[test]
fn closing_the_folder_closes_every_file() {
let mut fx = Fixture::new();
fx.write("a.gpx", "a");
fx.open_folder();
api::new_file(&mut fx.engine, "fresh", None, None, None);
assert_eq!(fx.ids().len(), 2);
// the new file has nowhere to go: it has to be discarded
let outcome = fx.workspace.close_folder(&mut fx.engine, false);
assert!(outcome.changed);
assert_eq!(fx.ids().len(), 1);
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assert!(fx.workspace.folder.is_none());
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let outcome = fx.workspace.close_folder(&mut fx.engine, true);
assert!(outcome.changed);
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assert!(fx.ids().is_empty());
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}
#[test]
fn opening_another_folder_closes_the_first_with_all_its_files() {
let mut fx = Fixture::new();
fx.write("a.gpx", "a");
fx.open_folder();
let a = fx.ids()[0];
fx.rename(a, "edited");
let other = canonical(&std::env::temp_dir()).join(format!("gpx-ws-{}", Uuid::new_v4()));
fs::create_dir_all(&other).unwrap();
// the edits stay, nothing is lost without a choice
fx.workspace.open_folder(&mut fx.engine, &other, false);
assert_eq!(fx.ids(), [a]);
assert_eq!(fx.workspace.folder.as_deref(), Some(other.as_path()));
let first = fx.folder.clone();
fx.workspace.open_folder(&mut fx.engine, &first, true);
assert!(fx.ids().is_empty());
assert!(
fs::read_to_string(fx.folder.join("a.gpx"))
.unwrap()
.contains(">a<")
);
fs::remove_dir_all(other).unwrap();
}
#[test]
fn opening_the_same_folder_again_changes_nothing() {
let mut fx = Fixture::new();
fx.write("a.gpx", "a");
fx.open_folder();
let folder = fx.folder.clone();
let outcome = fx.workspace.open_folder(&mut fx.engine, &folder, true);
assert!(!outcome.changed);
assert_eq!(fx.ids().len(), 1);
}
#[test]
fn a_failed_save_stops_at_the_file_and_leaves_it_dirty() {
let mut fx = Fixture::new();
fx.write("a.gpx", "a");
fx.open_folder();
let id = fx.ids()[0];
fx.rename(id, "edited");
// the place of the file is taken by a folder
fs::remove_file(fx.folder.join("a.gpx")).unwrap();
fs::create_dir(fx.folder.join("a.gpx")).unwrap();
let result = fx.workspace.save(&fx.engine, &[id], &BTreeMap::new(), None);
assert!(result.is_err());
assert!(fx.workspace.is_dirty(&fx.engine, id));
}
#[test]
fn saving_as_gives_the_file_another_place() {
let mut fx = Fixture::new();
let a = fx.write("a.gpx", "a");
fx.write("b.gpx", "b");
fx.open_folder();
let id = fx.id_named("a");
let other = fx.id_named("b");
fx.rename(id, "edited");
let target = fx.folder.join("copy.gpx");
fx.workspace.save_as(&fx.engine, id, &target).unwrap();
assert!(fs::read_to_string(&target).unwrap().contains("edited"));
assert!(fs::read_to_string(a).unwrap().contains(">a<"));
let status = fx.status(id);
assert!(!status.dirty);
assert_eq!(status.path.as_deref(), canonical(&target).to_str());
// the place of another open file is not available
let taken = fx.folder.join("b.gpx");
assert!(fx.workspace.save_as(&fx.engine, id, &taken).is_err());
assert!(!fx.workspace.is_dirty(&fx.engine, other));
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}
}
#[cfg(test)]
mod restart_tests {
use gpx_engine::Persister;
use super::*;
use crate::store::FileStorage;
/// What the app does when it starts again: the engine and the links are read from what was
/// kept.
fn restart(engine: &Engine, workspace: &Workspace, root: &Path) -> (Engine, Workspace) {
let storage = FileStorage::open(root).unwrap();
pollster::block_on(Persister::default().save(&storage, engine.snapshot())).unwrap();
let mut restarted = Engine::default();
let restored = pollster::block_on(Persister::default().restore(&storage)).unwrap();
restarted.restore(restored);
let links = serde_json::to_string(workspace).unwrap();
(restarted, serde_json::from_str(&links).unwrap())
}
fn setup() -> (PathBuf, Engine, Workspace, Vec<Uuid>) {
let root = std::env::temp_dir().join(format!("gpx-restart-{}", Uuid::new_v4()));
let folder = root.join("tracks");
fs::create_dir_all(&folder).unwrap();
for name in ["with_tracks", "with_time", "with_waypoint"] {
let _ = fs::copy(
format!("../gpx-rs/data/{name}.gpx"),
folder.join(format!("{name}.gpx")),
);
}
let mut engine = Engine::default();
let mut workspace = Workspace::default();
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workspace.open_folder(&mut engine, &folder, false);
workspace.open_files(&mut engine, &tests::gpx_files(&folder), false);
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let ids = engine.order().iter().map(|id| id.0).collect();
(root, engine, workspace, ids)
}
#[test]
fn files_that_were_not_edited_are_not_unsaved_after_a_restart() {
let (root, engine, workspace, ids) = setup();
assert!(ids.len() >= 2);
let (restarted, mut workspace) = restart(&engine, &workspace, &root.join("store"));
// the files are the same, but the engine knows their contents by new identities
assert!(ids.iter().any(|id| workspace.is_dirty(&restarted, *id)));
workspace.verify(&restarted);
assert!(ids.iter().all(|id| !workspace.is_dirty(&restarted, *id)));
fs::remove_dir_all(root).unwrap();
}
#[test]
fn files_that_were_edited_are_still_unsaved_after_a_restart() {
let (root, mut engine, workspace, ids) = setup();
api::select(&mut engine, &[ids[0]], gpx_engine::SelectMode::Replace);
api::metadata(&mut engine, "edited", "");
assert!(workspace.is_dirty(&engine, ids[0]));
let (restarted, mut workspace) = restart(&engine, &workspace, &root.join("store"));
workspace.verify(&restarted);
assert!(workspace.is_dirty(&restarted, ids[0]));
assert!(
ids[1..]
.iter()
.all(|id| !workspace.is_dirty(&restarted, *id))
);
fs::remove_dir_all(root).unwrap();
}
#[test]
fn links_made_before_the_content_was_kept_are_checked_against_the_disk() {
let (root, mut engine, mut workspace, ids) = setup();
api::select(&mut engine, &[ids[0]], gpx_engine::SelectMode::Replace);
api::metadata(&mut engine, "edited", "");
for link in workspace.links.values_mut() {
link.export_hash = 0;
}
let (restarted, mut workspace) = restart(&engine, &workspace, &root.join("store"));
workspace.verify(&restarted);
assert!(workspace.is_dirty(&restarted, ids[0]));
assert!(
ids[1..]
.iter()
.all(|id| !workspace.is_dirty(&restarted, *id))
);
fs::remove_dir_all(root).unwrap();
}
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#[test]
fn the_folders_of_new_files_and_the_old_flag_name_survive_a_restart() {
let (root, engine, mut workspace, ids) = setup();
let folder = workspace.folder.clone().unwrap();
let fresh = Uuid::new_v4();
workspace.inherit(&[fresh.to_string()], &folder);
workspace.links.get_mut(&ids[0]).unwrap().replaced = true;
let json = serde_json::to_string(&workspace).unwrap();
// links written by the previous version had `conflict`, which is the same thing
let json = json.replace("\"replaced\"", "\"conflict\"");
assert!(json.contains("\"conflict\":true"));
let read: Workspace = serde_json::from_str(&json).unwrap();
assert!(read.links[&ids[0]].replaced);
assert_eq!(read.dirs.get(&fresh), Some(&folder));
let _ = engine;
fs::remove_dir_all(root).unwrap();
}
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}